Closed jprochazk closed 2 months ago
Issue repros for me as well in this configuration
As reported, the software rasterizer works slowly but correctly
We confirmed that the problem goes away when either:
export MESA_D3D12_DEFAULT_ADAPTER_NAME=NVIDIA
closing issue after this went into the troubleshooting guide
On WSL2 using
--renderer opengl
, the native viewer from latestmain
(https://github.com/rerun-io/rerun/commit/67a1705d1d7b2ef677f7e10ea054d6b906c5ac0a) does not render any lines. Software rasterization through--renderer vulkan
(llvmpipe) works fine.Tested with
0.16.1
and latestmain
. The issue only appears on latestmain
.Running the
rgbd
example:0.16.1
0.17