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GRIM: German version freeze in Y4 HQ (El Marrow) #262

Closed raziel- closed 13 years ago

raziel- commented 13 years ago

Residual 0.0.7git (Jul 8 2011 19:32:43) Features compiled in: Vorbis FLAC MP3 zLib

After one has cleared the bonewaggon from the explosives one lands back in El Marrow in "The Cause" HQs. The german version freezes as soon as Manny talks to Meche...regardless of any steps done before...one can even simply walk out doing nothing (Manny will turn around and start talking to Meche anyway)

The game freezes after Manny finished his lines (whereas the first line is spoken AND subtitled, the second line only subtitled and NOT spoken - which leads me to believe it could be a data error) The data/files have been successfully ripped from the CD with LABCopy on Linux without any error messages.

No crash... Console output: Debuglevel (from command line): 9 Output sample rate: 22050 Hz Opening hashed: THEMERC Opening hashed: THEMERC File::open: opening 'logo.bmp' failed File::open: opening 'cursor.bmp' failed File::open: opening 'cursor_small.bmp' failed File::open: opening 'checkbox.bmp' failed File::open: opening 'checkbox_empty.bmp' failed File::open: opening 'radiobutton.bmp' failed File::open: opening 'radiobutton_empty.bmp' failed File::open: opening 'logo_small.bmp' failed File::open: opening 'search.bmp' failed User picked target 'grim-win-de' (gameid 'grim')... Looking for a plugin supporting this gameid... Grim Engine Starting 'Grim Fandango' Not a directory Starting detection in dir 'Cache:residual-beta/Residual/grim/CREDITS.LAB'

WARNING: SearchSet::add: archive 'Cache:residual-beta/Residual/extras/' already present! WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing font height! WARNING: L1_SetGamma, implement opcode, level: 1! WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing font height! WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing font height! WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing font height! WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing font height! WARNING: Unable to find track 'cpuBeep2.wav' to change volume! WARNING: L1_SetGamma, implement opcode, level: 0! WARNING: Sound track 'nqma031.wav' could not be found to stop! WARNING: Sound track 'nqma032.wav' could not be found to stop!

Grim Fandango (Deutsch/Windows)

AmigaOS4 - PPC - SDL - BE gcc (GCC) 4.2.4 (adtools build 20090118)

Save Game (v17): http://uploading.com/files/fa8fea78/grim02.gsv/

raziel- commented 13 years ago

Not a data corruption.

It's because of the subtitles...turning them off makes the scene completable (too long string?, umlauts in the subtitle?)

giucam commented 13 years ago

Dupe of #244