Closed DashW closed 6 years ago
Oops, just spotted it in the ResonanceAudioRoom class reference. Looks accurate. Apologies for the false alarm:
https://developers.google.com/resonance-audio/reference/unity/class/resonance-audio-room
Front: +Z Back: -Z Right +X Left: -X
In the ResonanceAudioRoom component, materials can be assigned to the 'Left/Right/Front/Back' walls, but it is not immediately clear through the user interface whether Left/Right represent the positive/negative X axis, and whether Front/Back represent the positive/negative Y axis. Is this documented anywhere? Terminology like +X/-X and +Z/-Z might be more clear?