Open maxwellasmith opened 6 years ago
After several attempts of building stand alone apps on OS X in unity, I have found that reverb probes only work with 64-bit architectures. This means that reverb probes are not available for android builds at least until ARM64 is supported in Unity:
https://blogs.unity3d.com/2017/12/20/meeting-google-play-requirements-in-the-future/
Is this a known issue that reverb probes do not function in 32 bit architecture?
After several attempts of building stand alone apps on OS X in unity, I have found that reverb probes only work with 64-bit architectures. This means that reverb probes are not available for android builds at least until ARM64 is supported in Unity:
https://blogs.unity3d.com/2017/12/20/meeting-google-play-requirements-in-the-future/
Is this a known issue that reverb probes do not function in 32 bit architecture?