I recently changed the target architecture of my AR Unity app from ARMv7 to ARM64 because of the new update of Google Play Services for AR, which no longer support ARMv7 apps in ARM64 devices (in fact, it crashes with no warnings about it), and the resonance audio rooms don't work when compiling for ARM64. Any ideas on how to fix this?
I recently changed the target architecture of my AR Unity app from ARMv7 to ARM64 because of the new update of Google Play Services for AR, which no longer support ARMv7 apps in ARM64 devices (in fact, it crashes with no warnings about it), and the resonance audio rooms don't work when compiling for ARM64. Any ideas on how to fix this?