Closed zyla closed 3 years ago
When a frame crashes, it may leave some BlackHoles, which will crash the next frame. oncePerFramePullWithIO should check if a BlackHole isn't "stale", and if it is, should ignore it.
BlackHoles
oncePerFramePullWithIO
Not relevant anymore, this was for the old backend implementation
When a frame crashes, it may leave some
BlackHoles
, which will crash the next frame.oncePerFramePullWithIO
should check if a BlackHole isn't "stale", and if it is, should ignore it.