Closed beatngu13 closed 5 years ago
Instead of doing the following on the client side:
SutState beforeState = ... Action action = ... SutState afterState = ... Set<Action> unexploredActions = ... final State state = stateMachine.getState( beforeState, unexploredActions ); stateMachine.executeAction( state, action, afterState, unexploredActions );
Could we pass SutState directly?
SutState
SutState beforeState = ... Action action = ... SutState afterState = ... Set<Action> unexploredActions = ... stateMachine.executeAction( beforeState, action, afterState, unexploredActions );
Done, see https://github.com/retest/gui-state-machine-api/commit/cc012454225d53c937ef0bc494821f4281427856
Instead of doing the following on the client side:
Could we pass
SutState
directly?