Open bbaudry opened 7 months ago
Open sourcing MoMA's digital vault https://web.archive.org/web/20150805115404/moma.org/explore/inside_out/2015/05/13/open-sourcing-momas-digital-vault/ uses https://github.com/artefactual/binder
Digital access and preservation. Canadian professional services and software development company https://github.com/artefactual https://www.artefactual.com/
MoMA DAM Solution, by netx https://www.netx.net/portfolio/museum-digital-asset-management-moma/
Best practices for conservation of media art from an artist’s perspective, by RAFAEL LOZANO-HEMMER digital artist based in Montreal https://github.com/antimodular/Best-practices-for-conservation-of-media-art
Rhizome’s digital preservation program supports ongoing access to born-digital culture https://rhizome.org/tags/preservation/
rhizome has some open source tech for preservation https://github.com/rhizomedotorg/
Developing Metadata for Software-based Art, by the Guggenheim Museum https://www.softwarepreservationnetwork.org/developing-metadata-for-software-based-art/
The project, "Fostering a Community of Practice (FCoP)", part of the software preservation network
Jonathan Farbowitz (Guggenheim) continues the on-going discussion of software preservation with Henry in talking about the goals of museums, the hard (and maybe impossible) task of keeping something intact, the norms and steps of conservation, comparing physical and digital artwork, the importance of authors in conserving a piece, emulation vs. language porting (rewrites), a discussion about an art's 'dependencies', possibly adding automated testing, and deprecations/breakages in environments/standards https://maintainersanonymous.com/uptime/
one of the largest collections in the world of still functioning media https://www.mediaarchaeologylab.com/
Net Art Anthology aims to address the shortage of historical perspectives on a field in which even the most prominent artworks are often inaccessible https://anthology.rhizome.org/
art and obsolescence podcast https://www.artandobsolescence.com/
“Towards Preserving Digital Culture” https://www.softwareheritage.org/2024/03/26/preserving-digital-culture-interview-series-camille-francoise/ https://medium.com/@digitalculturepreservation
Towards Preserving Digital Culture: An interview with Patricia Falcao https://medium.com/@digitalculturepreservation/towards-preserving-digital-culture-an-interview-with-patricia-falcao-625e9d17a38a
Miller Puckette on being able to access your own music in five years (modularity, open source): https://youtu.be/ZLACjtOpe0Q?si=oBtjzHYWznvqS405&t=2621
Nintendo is on a legal crusade to ban hardware emulators https://arstechnica.com/gaming/2024/02/how-strong-is-nintendos-legal-case-against-switch-emulator-yuzu/ https://arstechnica.com/gaming/2024/03/switch-emulator-makers-agree-to-pay-2-4-million-to-settle-nintendo-lawsuit/ https://arstechnica.com/gaming/2024/04/nintendo-targets-switch-emulation-chat-servers-decryption-tools-with-dmca/
Réseau des médias variables (en français) https://www.variablemedia.net/f/introduction/index.html
thx for the pointer @emmadickson!
Small Data is an art conservation lab and consultancy specializing in digital and analog time-based media art, and archives. https://smalldata.industries/
Tech and articles about the preservation of digital and algorithmic art