Open htmlcoder2023 opened 8 months ago
@htmlcoder2023 thanks for the bug report. Only asm6f is supported (linked in the readme) as the standard asm6 does not support some unofficial opcodes that you can find in some ROMs
It does not seem to work even with asm6f. It still shows the same errors. I tried typing nesgodisasm -a asm6f -o smb1.asm smb.nes
but the disassembler does not support "asm6f."
I was not able to replicate the bug using asm6f 1.6 (+ f003)
:
nesgodisasm -a asm6 -o smb1.asm Super\ Mario\ Bros.\ \(World\).nes
asm6f smb1.asm
pass 1..
pass 2..
smb1.bin written (40976 bytes).
@cornelk I was using asm6f version 1.6, which can be found here: https://github.com/freem/asm6f/releases/tag/v1.6_freem02. It doesn't work with either the 32-bit or 64-bit asm6f versions. I'm not sure what (+ f003) means.
The bug is that if the asm6 assembler config is chosen, the output asm file is not assemble-able with asm6.
To reproduce the behavior: Get an unmodified Super Mario Bros (NTSC) ROM and write
nesgodisasm -a asm6 -o smb.asm smb.nes
. Then, writeasm6 smb.asm
. It should show the output above.I expected the output of the diasssembler to assemble back into a ROM, but instead, tons of errors popped up as seen in the error.txt file.
error.txt