[!NOTE]
A lot of internal IDs changed because .godot had to be deleted due to some engine bugs, which regenerates them.
Adds support for RetroAchievements. This adds a dedicated panel on the game preview, detailing the user's achievement progression. It's divided in completion and mastery, with inner circles representing full progress on each category.
A few more changes were also done to increase performance. Game views no longer load the button when not visible, greatly reducing memory footprint for large libraries.
Adds support for RetroAchievements. This adds a dedicated panel on the game preview, detailing the user's achievement progression. It's divided in completion and mastery, with inner circles representing full progress on each category.
A few more changes were also done to increase performance. Game views no longer load the button when not visible, greatly reducing memory footprint for large libraries.