Open rsubtil opened 11 months ago
Shader parameters appear to not be set on export releases, not sure if this is a bug on the engine.
This is actually happening globally on any exported variable, as default values on theme nodes are not used. This should be investigated better, as it definitely is a Godot bug.
Sadly these new PRs haven't fixed it either (#379). Definitely needs to be investigated for what's going on.
The darkening-blur background is not working on the exported version for some reason (works from editor):![image](https://github.com/retrohub-org/retrohub/assets/6501975/4a915789-76d1-4b3e-a945-65ed042cc1a4)