The latest v0.2.0 version is noticeably slower, taking 3\~5 seconds to launch, where v0.1.x took 1\~2 seconds.
Looking at a call graphs, it seems a lot of time is spent on Control layout and minimum size calculations. Possibly this means Godot re-created the UI layout everytime a node is added, and for games that's a lot of wasted effort.
The latest v0.2.0 version is noticeably slower, taking 3\~5 seconds to launch, where v0.1.x took 1\~2 seconds.
Looking at a call graphs, it seems a lot of time is spent on
Control
layout and minimum size calculations. Possibly this means Godot re-created the UI layout everytime a node is added, and for games that's a lot of wasted effort.