retrohub-org / retrohub

Retrogaming library frontend, built to be a highly customizable platform.
https://retrohub-org.github.io/
MIT License
110 stars 6 forks source link

Metadata problems #305

Open Ro-Borges opened 8 months ago

Ro-Borges commented 8 months ago
rsubtil commented 8 months ago

I noticed manual changes made in the metadata aren't updated untill the next restart (didn't try scrapping). e.g. if you erase the extension from a game name, it won't reflect in the game list untill you restart.

You have to save the changes in order for RetroHub to propagate updates to themes. This isn't highlighted properly, so in the future I'll redesign the saving UI in order to make this more noticeable.

If you try to type the description, it recognizes the letter "q" and "e" as the command to change tabs. It behaves correctly on the other fields

Thanks for reporting this, will fix in the next release :+1:

Couldn't find a way to manually add a media asset;

There's no functionality in-app to help on this at the moment; for manually defining media, it needs to be placed according to these instructions

Can't find where the metadata is being saved (found it looking in the docs but I believe "C:\Users\RetroHub" (or the OS equivalent) isn't the ideal place to save it because it loses one of the main appeal of being a portable app, I think it should be saved inside retrohub's folder

The app itself wasn't designed to be portable. But, while initially I intended to create a proper Windows installer, in retrospect I like the current simplicity of a portable installation. With recent features like being able to specify media location, it's possible to make RetroHub truly portable, but I think it's best to make it an optional feature.