Closed rsubtil closed 4 months ago
Enabling FFMPEG/godot-videodecoder compilation for arm64
turned out to be easier than expected (https://github.com/retrohub-org/godot-videodecoder/commit/18961a571f9c1544f841b97988681c8873c2ad31), so we should be able to support both. arm64
will be completely untested however, as I don't have access to such machine.
(reported on Reddit, v1.0.0)
On macOS, the version string used by Godot on Intel machines is
macos.x86_64
. The godot-videodecoder dependency uses themacos.universal
key instead, thus failing to load the library:https://github.com/retrohub-org/retrohub/blob/5f22871ed85f9092eacd73cc01d83c70c3d959f0/addons/godot-videodecoder/godot-videodecoder.gdextension#L5-L7
This key doesn't make sense, so we can either get the FFMPEG/godot-videodecoder dependency compiling for
arm64
architectures and remove the extra.universal
, or restrict this formacos.x86_64
Macs for now.