359 and https://github.com/godotengine/godot/issues/81733#issuecomment-1910722372 revealed that framework dependencies on macOS require a Info.plist file, otherwise exporting for macOS fails due to code signing/notarization issues. These files were manually created for RetroHub, but should be set/contributed on the original projects:
359 and https://github.com/godotengine/godot/issues/81733#issuecomment-1910722372 revealed that
framework
dependencies on macOS require aInfo.plist
file, otherwise exporting for macOS fails due to code signing/notarization issues. These files were manually created for RetroHub, but should be set/contributed on the original projects: