Plenty of code still handles path concatenation manually (path + "/file.txt"). This has always been prone to issues, and Godot provides a more robust way to do so with path_join(...).
The codebase should be reviewed and any instances left converted to the new syntax.
Plenty of code still handles path concatenation manually (
path + "/file.txt"
). This has always been prone to issues, and Godot provides a more robust way to do so withpath_join(...)
.The codebase should be reviewed and any instances left converted to the new syntax.