retroluxfilm / reshade-vrtoolkit

Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.
https://vrtoolkit.retrolux.de
BSD 3-Clause "New" or "Revised" License
79 stars 3 forks source link

Raceroom not working #4

Closed JorMarin81 closed 3 years ago

JorMarin81 commented 3 years ago

Good afternoon, in the raceroom I have managed to make it work. I did this for if it helps, and it improves the image quite a bit. in raceroom you paste them in the main folder and in the x64, rename the reshade64.dll to opengl32.dll in the 2 folders Sorry for my English, I use the translator. All the best.

retroluxfilm commented 3 years ago

It does not work when naming the dll opengl32.dll. Reshade on Raceroom will not be loaded in VR that way. The simply does not crash because reshade is not active. Did you get the reshade menu in the SteamVR dashboard? This is the best indicator if reshade is working. But in case it really works for you and you can change the reshade settings etc while ingame in VR. Let me know what your config is. There might be something else causing it to work.

Raceroom uses DX10 to render into VR and that is not yet implemented in Reshade. Gladly it is very similar to DX11 so I will look into that at some point.

JorMarin81 commented 3 years ago

My PC is an RTX 3090 with Ryzen 5900X, 32Gb Ram, HP Reverb G2.

In steamVR I was able to increase the supersampling more than what I had before. More people tried it and it worked, I don't understand this but I did it for testing and it seems to work, in case it can help you to improve it, it would be very useful for us lol.

Enviado desde Correohttps://go.microsoft.com/fwlink/?LinkId=550986 para Windows

De: @.> Enviado: domingo, 22 de agosto de 2021 21:14 Para: @.> CC: @.>; @.> Asunto: Re: [retroluxfilm/reshade-vrtoolkit] Raceroom (#4)

It does not work when naming the dll opengl32.dll. Reshade on Raceroom will not be loaded in VR that way. The simply does not crash because reshade is not active. Did you get the reshade menu in the SteamVR dashboard? This is the best indicator if reshade is working. But in case it really works for you and you can change the reshade settings etc while ingame in VR. Let me know what your config is. There might be something else causing it to work.

Raceroom uses DX10 to render into VR and that is not yet implemented in Reshade. Gladly it is very similar to DX11 so I will look into that at some point.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHubhttps://github.com/retroluxfilm/reshade-vrtoolkit/issues/4#issuecomment-903317010, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AVJWWJ5KWU6ZEREK33UZI7TT6FEC3ANCNFSM5CTEAOOA. Triage notifications on the go with GitHub Mobile for iOShttps://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Androidhttps://play.google.com/store/apps/details?id=com.github.android&utm_campaign=notification-email.

retroluxfilm commented 3 years ago

New release adds RaceRoom support https://github.com/retroluxfilm/reshade-vrtoolkit/releases/tag/v0.9.6-pre

Check out gamelist on how to set it up: https://vrtoolkit.retrolux.de/gamelist.html