retronx-team / sys-clk

Nintendo Switch homebrew overclocking/underclocking system module and frontend
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Increase GPU cap in portable mode on Mariko consoles #31

Closed zal16 closed 3 years ago

zal16 commented 3 years ago

we know that these protections placed by the sysclk developer, are to limit the stress of the battery circuits.

but what about the Mariko consoles? They by nature consume almost half of the Erista and heat less. Would it be possible to increase the clock margin?

zal16 commented 3 years ago

Also it's possible to go beyond 921MHz on official charger/docked mode?

p-sam commented 3 years ago

Mariko doesn't go beyond 921Mhz.

As for increasing the cap, I have yet to see any power draw log from a mariko device, it would be a first step needed towards further analysis. But from what I heard (and it's not just about mariko) it looks pretty grim, and we actually thought about lowering the limit value instead of upping it

zal16 commented 3 years ago

how can make this increase myself?

zal16 commented 3 years ago

How to compile your source?

m4xw commented 3 years ago

You want to play with fire but you can't hold the stick lol

zal16 commented 3 years ago

i installed git for windows, but i get the error: build.sh: line 19: make: command not found

Masamune3210 commented 3 years ago

If that error doesn't make sense to you, you are really out of your environment on this one and should prob just wait for someone else. Either that or get ready to google