Closed MWHunter closed 2 years ago
What makes you sure this isn’t possible on 1.8?
I'm not sure, I just noticed that this has happened a few times out of a few hundred logins on 1.7.
I'll look into it soon, just really busy in general, and prioritizing some critical things on 2.0. (atleast today)
Closing because I was the only one with this issue - and it no longer affects me now that I've moved on to 2.0
Describe the bug Sometimes, on player login, the player's state fails to enter GAME, resulting in none of their packets being processed
To Reproduce Steps to reproduce the behavior: Example:
Expected behavior All players who join 1.7 and are playing should be in the game state
Screenshots
About your server (please complete the following information): My test server with only one plugin, grimac. I did not hotswap anything when this error occured.
Server Version: [eg. 1.16.4] Spigot 1.7.10
Plugins List if possible: [eg. ViaVersion, ProtocolLib, HolographicDisplays] GrimAC
Additional context Using PacketEvents version https://github.com/retrooper/packetevents/tree/1ea4880dede42be46d4b23cfcc306ac48bb131a2