retrooper / packetevents

Precision meets performance—a powerful tool for mastering Minecraft packet manipulation with speed and finesse.
GNU General Public License v3.0
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Maybe right after Login success is processed, access Bukkit.getPlayer with uuid to map player object early than PlayerJoinEvent #249

Closed retrooper closed 2 years ago

retrooper commented 2 years ago

Moved to https://github.com/retrooper/packetevents/issues/212