retroplasma / earth-reverse-engineering

Reversing Google's 3D satellite mode
2.24k stars 214 forks source link

Blender manipulation to make 3d obj usable is kind of difficult to follow for non-blender users #24

Closed Rakiah closed 5 years ago

Rakiah commented 5 years ago

I have lot of troubles doing the manipulation described in BLENDER.MD to make the obj with the correct textures (like setting shader view to rendered and running the python script) I know this is probably linked to Blender being overly complicated but maybe the steps could be explained in a better way?

Thanks

retroplasma commented 5 years ago

I can add these images. Do they help?

Open script editor:

img

Add hemi lamp:

img

Viewport shading:

img
Rakiah commented 5 years ago

Those steps definitely helped ! I now have the same result as you, maybe you know how can we recenter the mesh to 0,0,0 because in any other software the mesh is invisible since probably out of range

retroplasma commented 5 years ago

Don't know how to do that in Blender. But I uploaded center_scale_obj.js just now. This node.js script centers and resizes the obj and produces model.2.obj that you can open instead of model.obj. See updated BLENDER.md.

Rakiah commented 5 years ago

Thanks a lot will try it tomorrow !

Rakiah commented 5 years ago

is working smoothly with the provided informations! thanks