retroplasma / earth-reverse-engineering

Reversing Google's 3D satellite mode
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Run in streaming into game engines (Unity, Unreal) #62

Open fpibbs opened 3 years ago

fpibbs commented 3 years ago

The idea is to stream earth data into game engines. As a background for deeper analysis or whatever useful. I mind if anyone has tried to start the process.

retroplasma commented 3 years ago

Probably looking at the code from the client can help put something together. I assume those engines have features to deal with octrees, frustum culling, HTTP and so on. Here's an overview of the files from the client:

The crucial part is the decoding of the meshes. Everything else depends on how exhaustive and optimized it should be.