reyzor1991 / pf2e-eidolon-helper

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hitpoint linking not working? #9

Closed zarmstrong closed 8 months ago

zarmstrong commented 11 months ago

When I damage a linked summoner/eidolon, one of them gets hurt, but not the other, indicating the shared hitpoint pool isn't working.

v0.013 on pf2e 5.7.3 foundy v11.313 warp gate 1.19.0 enabled

reyzor1991 commented 11 months ago

Setting option is on?

reyzor1991 commented 11 months ago
Screenshot 2023-10-24 at 18 29 54
zarmstrong commented 11 months ago

Well that is embarrassing. I had set them, but was playing with other settings and I guess another module reloaded foundry due to changes in its settings that wiped out all my other setting changes.

Thanks for forcing me to check this again! 🤦🏻‍♂️

zarmstrong commented 11 months ago

Ok I just tested. I ensured the settings were checked. Reloaded. Linked eidolon to summoner via macro then damaged eidolon. Summoner is at full HP, eidolon is not.

image

reyzor1991 commented 11 months ago

Could you sent me json files of eidolon and summoner I will retest localy

zarmstrong commented 11 months ago

fvtt-Actor-bree-treewarmer-sUkOS0mwq4MwgBH4 (1).json fvtt-Actor-yelmys-aVAysQ6otHRy69Bq (1).json

zarmstrong commented 11 months ago

I duplicated the eidolon, deleted its ancestry and recreated the eidolon ancestry and that seems to have fixed it. I think there is some incompatibility between older versions of eidolon characters.

reyzor1991 commented 11 months ago

Maybe the issue was with class slug, in old version sometimes it's empty

zarmstrong commented 11 months ago

Yes, it is null in the example I uploaded.

"slug": null,