If you want to insert text(setTextString) that does not fit into ofxUITextInput it gets cut. Not whole text is inserted - only the visible part.
If you write text inside by yourself (with keyboard) ofxUITextInput works great. Even if there is to much text to be fitted inside you can slide with cursor to see it all.
The problem is in ofxUITextInput.cpp, from line 405:
if(newWidth < rect->getWidth()-padding*2.0)
If you comment that out and add recalculateDisplayString(); at the end of the function, it works as it should.
If you want to insert text(setTextString) that does not fit into ofxUITextInput it gets cut. Not whole text is inserted - only the visible part. If you write text inside by yourself (with keyboard) ofxUITextInput works great. Even if there is to much text to be fitted inside you can slide with cursor to see it all.
The problem is in ofxUITextInput.cpp, from line 405:
If you comment that out and add recalculateDisplayString(); at the end of the function, it works as it should.