reznok / GMCAbilitySystem

An Unreal Engine plugin that adds an ability system to the General Movement Component plugin
MIT License
28 stars 13 forks source link

QOL : Added "BeginPlay" keyword to UGMCAbility::TickEvent() #17

Closed LeoFabre closed 4 months ago

LeoFabre commented 4 months ago

...so that it pops up when searching for BeginPlay in a GA blueprint

LeoFabre commented 4 months ago

Whoops, did not mean to put it on TickEvent, I'm tired. I meant BeginAbilityEvent... Will fix