Closed reznok closed 6 months ago
If a FGameplayTag is passed by reference, it can't be easily used inside blueprints:
This changes it to pass a copy instead so that we can cleanly do BP tag things again:
Also snuck in a IsServerOnly bool check
I think this is meant be merged to dev, not main right?
If a FGameplayTag is passed by reference, it can't be easily used inside blueprints:
This changes it to pass a copy instead so that we can cleanly do BP tag things again:
Also snuck in a IsServerOnly bool check