reznok / GMCAbilitySystem

An Unreal Engine plugin that adds an ability system to the General Movement Component plugin
MIT License
31 stars 14 forks source link

Tag reference fix #44

Closed reznok closed 6 months ago

reznok commented 6 months ago

If a FGameplayTag is passed by reference, it can't be easily used inside blueprints:

image

This changes it to pass a copy instead so that we can cleanly do BP tag things again:

image

Also snuck in a IsServerOnly bool check

petegilb commented 6 months ago

I think this is meant be merged to dev, not main right?