Basically I've moved the tick execution for effects and cooldowns to ancillary tick. I've also added the option for abilities to be activated on ancillary tick as well as a new tick event for abilities. Tasks are also given a new function that will tick from ancillary tick.
Basically I've moved the tick execution for effects and cooldowns to ancillary tick. I've also added the option for abilities to be activated on ancillary tick as well as a new tick event for abilities. Tasks are also given a new function that will tick from ancillary tick.