reznok / GMCAbilitySystem

An Unreal Engine plugin that adds an ability system to the General Movement Component plugin
MIT License
28 stars 13 forks source link

Mispredicted Effects Added On Client Are Not Auto Removed #6

Closed reznok closed 4 months ago

reznok commented 4 months ago

If a client mispredicts adding an effect, it should automatically remove it.

Effect server confirmations are already tracked, just need to add a timeout for:

If Effect is active and not confirmed and older than X seconds, remove.