reznok / GMCAbilitySystem

An Unreal Engine plugin that adds an ability system to the General Movement Component plugin
MIT License
31 stars 14 forks source link

Add CancelAbility function #63

Closed Aherys closed 4 months ago

Aherys commented 4 months ago

Providing a different way to terminate an ability (GAS Like) to avoid calling EndAbilityEvent blueprint.

This will be also usefull for instant ending ability and provide a better flow for end-user.

Aherys commented 4 months ago

Implemented in https://github.com/Aherys/DeepWorlds_GMCAbilitySystem/commit/c580300e7f5d6be4eeb6db09396db5c0bf161db7

Aherys commented 4 months ago

Is now PR #64