Closed BeansBeansStudios closed 4 months ago
It's useful to have custom logic for checking tag requirements. For example Lyra uses the ULyraAbilityTagRelationshipMapping to describe tag relationships in a "central" data asset, rather than managing across individual abilities. See https://github.com/EpicGames/UnrealEngine/blob/release/Samples/Games/Lyra/Source/LyraGame/AbilitySystem/Abilities/LyraGameplayAbility.cpp#L315
This change would allow users to implement something like this.
It's useful to have custom logic for checking tag requirements. For example Lyra uses the ULyraAbilityTagRelationshipMapping to describe tag relationships in a "central" data asset, rather than managing across individual abilities. See https://github.com/EpicGames/UnrealEngine/blob/release/Samples/Games/Lyra/Source/LyraGame/AbilitySystem/Abilities/LyraGameplayAbility.cpp#L315
This change would allow users to implement something like this.