Verify that documentation for the zone format and MP object types is correct:
[x] Look over docs again for more fields that can be selectively shown/hidden depending on the value of other fields. E.g. the radius field for trigger regions only shows when the shape is set to sphere (since the game only loads it in that case)
[x] Make sure inspector is respecting object inheritance. Meaning any properties from the inherited objects inspectors are drawn too.
[x] Double check that BuildingTypeEnum is actually a bitflag. Rename it to BuildingTypeFlags if so.
Verify that documentation for the zone format and MP object types is correct:
BuildingTypeEnum
is actually a bitflag. Rename it toBuildingTypeFlags
if so.