Add Red Faction: Armageddon support for existing mods and upcoming community patch
Things to implement
[ ] vpp file tools. format is different from RFGR, see gibbed's SR3 tools
[ ] file lists, hashes, paths, savegame locations
[ ] build lego protagonist
[ ] create savegame backup every time game is launched (RFA corrupts it frequently)
Investigate
[ ] codebase impact. RFA will not need as many features and will not be supported as much. how many if-else forks do i need? don't want to make abstraction layers, libs, whatever
[ ] peg files may be different from RFGR, but can just use manually prepared files
[ ] game versions: steam, GOG, publicbeta. differences in stability and multiplayer. release ""re-enabler" style mods to switch between them, using as little files as possible
Presentation
[ ] release separately or keep everything as single app? users may be confused
[ ] keep same codebase or separate into repos? don't want to add if-else cruft, but don't want to make fixes twice
[ ] try rufus-style .exe name switch if i keep it as single app
[ ] separate name for new app, or keep it under one brand?
Add Red Faction: Armageddon support for existing mods and upcoming community patch
Things to implement
Investigate
Presentation