rfht / fnaify

Run FNA/XNA games on OpenBSD - DEPRECATED! Check out the successor: https://github.com/IndieRunner/IndieRunner
https://www.PlayOnBSD.com
ISC License
36 stars 2 forks source link

mono 6.10.104: System.ComponentModel.Win32Exception (0x80004005): Access denied #42

Open rfht opened 4 years ago

rfht commented 4 years ago

Occurs with Dead Pixels II:

[ERROR] FATAL UNHANDLED EXCEPTION: System.ComponentModel.Win32Exception (0x80004005): Access denied
  at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) [0x00102] in <b7988013271941cf9ed245902e10a3d2>:0 
  at System.Diagnostics.Process.Start () [0x00032] in <b7988013271941cf9ed245902e10a3d2>:0 
  at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
  at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x0001b] in <b7988013271941cf9ed245902e10a3d2>:0 
  at System.Diagnostics.Process.Start (System.String fileName) [0x00006] in <b7988013271941cf9ed245902e10a3d2>:0 
  at csrErrorMessage.ErrorMessage.ShowDialog () [0x0001d] in <33af6af9b22c437f9eabdc00b3f34ac8>:0 
  at DPII.Program+<>c__DisplayClass0_0.<Main>b__0 (System.Object param) [0x00000] in <93a5e38d57264463a2c3d731809cc0c0>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00025] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ThreadHelper.ThreadStart (System.Object obj) [0x0000f] in <2571c3bf945d467593e54e49d871d815>:0
rfht commented 4 years ago

Also Celeste:

NOTE: if game should unexpectedly fail to start, make sure datasize limit is high enough. AT LEAST 2G are recommended for most games. See ksh(1) for ulimit command documentation
Controller 0: XBox360 Controller
IGLDevice: OpenGLDevice
OpenGL Device: Mesa DRI Intel(R) UHD Graphics (Comet Lake 3x8 GT2) 
OpenGL Driver: 3.0 Mesa 19.2.8
OpenGL Vendor: Intel Open Source Technology Center
MojoShader Profile: glsl120
EXT_swap_control_tear unsupported. Fall back to standard VSync.
EXT_swap_control_tear unsupported. Fall back to standard VSync.
WINDOW-1280x720
EXT_swap_control_tear unsupported. Fall back to standard VSync.
CELESTE : 1.3.1.2
BEGIN LOAD
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
 - GFX LOAD: 817ms
 - MTN LOAD: 623ms
GAME DISPLAYED (in 1746ms)
EXT_swap_control_tear unsupported. Fall back to standard VSync.
[ERROR] FATAL UNHANDLED EXCEPTION: System.ComponentModel.Win32Exception (0x80004005): Access denied
  at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) [0x00102] in <b7988013271941cf9ed245902e10a3d2>:0 
  at System.Diagnostics.Process.Start () [0x00032] in <b7988013271941cf9ed245902e10a3d2>:0 
  at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
  at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x0001b] in <b7988013271941cf9ed245902e10a3d2>:0 
  at System.Diagnostics.Process.Start (System.String fileName) [0x00006] in <b7988013271941cf9ed245902e10a3d2>:0 
  at Monocle.ErrorLog.Open () [0x0000c] in <0346aea246134d37b6097e247b022b4e>:0 
  at Celeste.RunThread.RunThreadWithLogging (System.Action method) [0x0000d] in <0346aea246134d37b6097e247b022b4e>:0 
  at Celeste.RunThread+<>c__DisplayClass0_0.<Start>b__0 () [0x00000] in <0346aea246134d37b6097e247b022b4e>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00014] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <2571c3bf945d467593e54e49d871d815>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00008] in <2571c3bf945d467593e54e49d871d815>:0 

UPDATE: Somehow this has resolved since then