rfsheffer / PoolRooms

Pool Rooms Interior for Lethal Company
MIT License
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MaxGenerationScale ranges #11

Closed MasterEvilAce closed 4 months ago

MasterEvilAce commented 4 months ago

Just wondering why MaxGenerationScale is locked to a minimum of 2.5.

For performance reasons I've been going through and setting custom interiors to a lower max (1.5) due to performance issues with large maps.. among other things such a low loot density and getting endlessly lost deep inside. If this value is the same variable as vanilla maps, then the max is a larger value than even the default of titan. which is huge.

It could also be that the pool rooms are smaller in size than the average room of other interiors, and thus a larger minimum makes more sense when considering physical dimensions. This is just theoretical and I don't know if it's true.

Any thoughts?

rfsheffer commented 4 months ago

Hi! From a performance standpoint, I work pretty hard at keeping the draw call count down so perhaps performance will be better there and running at 2.5 won't be a problem. Regardless, the real reason max is set at a min of 2.5 is because originally I had it set to 1.0 default by accident and I was told because Titan needs a higher multiplier for gameplay reasons I needed to slam the value up to at least 2.5. So to force all current configurations to 2.5 I set the min value for the max to 2.5. I could probably reduce it now since most people will have updated to the latest. I will set the min value down to 1.0 in the next version.

Cheers!