Closed FancyBanana closed 3 years ago
Looks like a duplicate key (filename twice). Try the following.
{
"apiUri": "https://api.zaonce.net",
"watchForCrashes": false,
"language": null,
"restart": {
"enabled": false,
"shutdownTimeout": 3
},
"processes": [
"fileName": "C:\\Program Files (x86)\\EDMarketConnector\\EDMarketConnector.exe"
]
}
@Rfvgyhn Sry, that was me making a mistake while copy-pasting into issue. The config I used is the same you posted:
{
"apiUri": "https://api.zaonce.net",
"watchForCrashes": false,
"language": null,
"restart": {
"enabled": false,
"shutdownTimeout": 3
},
"processes": [
"fileName": "C:\\Program Files (x86)\\EDMarketConnector\\EDMarketConnector.exe"
]
}
and it's the same error:
2021-04-24 17:47:56.600 +02:00 [DBG] Args: [|"D:\SteamLibrary\steamapps\common\Elite Dangerous\EDLaunch.exe"; "/Steam";
"/novr"; "/autorun"; "/autoquit"; "/EDH"|]
2021-04-24 17:47:56.710 +02:00 [DBG] Reading settings from 'C:\Users\victo\AppData\Local\min-ed-launcher\settings.json'
2021-04-24 17:47:56.800 +02:00 [ERR] Unhandled exception: System.FormatException: Error_JSONParseError
---> System.Text.Json.JsonReaderException: FoundInvalidCharacter, : LineNumber: 9 | BytePositionInLine: 12.
at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes)
at System.Text.Json.Utf8JsonReader.Con...CommentsAreSkipped(Byte marker)
at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker)
at System.Text.Json.Utf8JsonReader.ConsumeNextTokenOrRollback(Byte marker)
at System.Text.Json.Utf8JsonReader.ReadSingleSegment()
at System.Text.Json.Utf8JsonReader.Read()
at System.Text.Json.JsonDocument.Parse(ReadOnlySpan`1 utf8JsonSpan, JsonReaderOptions readerOptions, MetadataDb& database, StackRowStack& stack)
at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 utf8Json, JsonReaderOptions readerOptions, Byte[] extraRentedBytes)
at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 json, JsonDocumentOptions options)
at System.Text.Json.JsonDocument.Parse(String json, JsonDocumentOptions options)
at Microsoft.Extensions.Configuration.Json.JsonConfigurationFileParser.ParseStream(Stream input)
at Microsoft.Extensions.Configuration.Json.JsonConfigurationFileParser.Parse(Stream input)
at Microsoft.Extensions.Configuration.Json.JsonConfigurationProvider.Load(Stream stream)
Exception_EndOfInnerExceptionStack
at Microsoft.Extensions.Configuration.Json.JsonConfigurationProvider.Load(Stream stream)
at Microsoft.Extensions.Configuration.FileConfigurationProvider.Load(Boolean reload)
--- End of stack trace from previous location ---
at Microsoft.Extensions.Configuration.FileConfigurationProvider.HandleException(ExceptionDispatchInfo info)
at Microsoft.Extensions.Configuration.FileConfigurationProvider.Load(Boolean reload)
at Microsoft.Extensions.Configuration.FileConfigurationProvider.Load()
at Microsoft.Extensions.Configuration.ConfigurationRoot..ctor(IList`1 providers)
at Microsoft.Extensions.Configuration.ConfigurationBuilder.Build()
at MinEdLauncher.Settings.parseConfig(String fileName)
at MinEdLauncher.Program.getSettings(String[] args)
at MinEdLauncher.Program.main@36-2.Invoke(Unit _arg1)
at Microsoft.FSharp.Control.AsyncPrimitives.CallThenInvokeNoHijackCheck[a,b](AsyncActivation`1 ctxt, FSharpFunc`2 userCode, b result1)
at Microsoft.FSharp.Control.Trampoline.Execute(FSharpFunc`2 firstAction)
Whoops, I missed the missing curly braces. The processes array contains objects to allow you to specify command line args to your executable.
{
"apiUri": "https://api.zaonce.net",
"watchForCrashes": false,
"language": null,
"restart": {
"enabled": false,
"shutdownTimeout": 3
},
"processes": [
{
"fileName": "C:\\Program Files (x86)\\EDMarketConnector\\EDMarketConnector.exe"
}
]
}
Pretty stupid of me, considering I deal with json on daily basis... Thanks for helping out. You should probably add this as a troubleshooting step in your readme for dumdums like me.
I've edited
settings.json
file to auto-launch ED Market Connector but when I try to launch the game the application crashes.Platform: Windows 10, Steam.
Here's my
settings.json
(Edit, made a typo) :And here's the log of the crash: