Closed Razwerkz closed 1 year ago
I'm assuming this is the same issue as #110. Perhaps the widget spawns a new process but doesn't properly shut it down when it receives the WM_CLOSE
message.
The launcher should at least shutdown as of f9abbf5. You can try the CI build until there's a new release. Feel free to re-open if the launcher still hangs.
The bootstrap EXE file in the CI build seems to have a typo in the filename (MinEdLauncher.Boostrap.exe
). I attempted to run the program after correcting the error.
The launcher seems to have new trouble launching the game.
2023-08-20 15:58:32.491 -04:00 [INF] Elite Dangerous: Minimal Launcher - v0.8.2-ci5913798925+f9abbf52
2023-08-20 15:58:32.599 -04:00 [DBG]
Args: [||]
OS: Win64
Env:
2023-08-20 15:58:32.603 -04:00 [DBG] Reading settings from 'C:\Users\razwe\AppData\Local\min-ed-launcher\settings.json'
2023-08-20 15:58:32.837 -04:00 [DBG] Settings: { Platform = Dev
DisplayMode = Pancake
AutoRun = false
AutoQuit = false
WatchForCrashes = false
ProductWhitelist = seq []
ForceLocal = false
CompatTool = None
CbLauncherDir =
"E:\Program Files (x86)\Steam\steamapps\common\Elite Dangerous\"
PreferredLanguage = None
ApiUri = https://api.zaonce.net/
Restart = None
AutoUpdate = true
CheckForLauncherUpdates = true
MaxConcurrentDownloads = 4
ForceUpdate = set []
Processes =
[System.Diagnostics.ProcessStartInfo; System.Diagnostics.ProcessStartInfo;
System.Diagnostics.ProcessStartInfo; System.Diagnostics.ProcessStartInfo]
ShutdownProcesses = []
FilterOverrides =
seq [[FORC-FDEV-DO-1000, edo]; [FORC-FDEV-DO-38-IN-40, edh4]]
AdditionalProducts = []
DryRun = false
ShutdownTimeout = 00:00:10 }
2023-08-20 15:58:32.853 -04:00 [INF] Elite Runtime
Platform: Dev
CobraBay Version: 1.7.6926.10
Products Dir: E:\Program Files (x86)\Steam\steamapps\common\Elite Dangerous\Products
2023-08-20 15:58:32.868 -04:00 [DBG] Getting machine id
2023-08-20 15:58:32.892 -04:00 [INF] Logging in
2023-08-20 15:58:32.894 -04:00 [DBG] Getting remote time
2023-08-20 15:58:33.727 -04:00 [DBG] Authenticating via Dev
2023-08-20 15:58:33.785 -04:00 [ERR] Unhandled exception: System.NotImplementedException: Arg_NotImplementedException
at MinEdLauncher.Api.authenticate@142.MoveNext() in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\Api.fs:line 168
at MinEdLauncher.App.authenticate@20-9.MoveNext() in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\App.fs:line 22
at MinEdLauncher.App.login@35-4.MoveNext() in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\App.fs:line 36
at MinEdLauncher.App.run@281-4.MoveNext()
at MinEdLauncher.App.run@258.MoveNext() in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\App.fs:line 281
at MinEdLauncher.Program.run@65-21.MoveNext()
at MinEdLauncher.Program.run@63-20.MoveNext() in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\Program.fs:line 65
at MinEdLauncher.Program.run@62-19.MoveNext() in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\Program.fs:line 63
at MinEdLauncher.Program.run@72-22.MoveNext()
at MinEdLauncher.Program.run@75-23.MoveNext()
at MinEdLauncher.Program.main(String[]) in D:\a\min-ed-launcher\min-ed-launcher\src\MinEdLauncher\Program.fs:line 76
Disregard that last post--calling MinEdLauncher via Steam works, as opposed to running MinEdlauncher directly.
The launcher works as expected (with the file name edits applied), and is able to close all windows effectively before closing itself.
It looks like the launcher can't figure out how to exit Yori Mirano's Elite Dangerous Route Widget.. When Elite exits, the launcher closes EDMarketConnector, but not the Route Widget.
The launcher will hang here until the widget window is closed manually, then it will proceed. The log doesn't indicate one way or the other, only showing that (debug) the close was attempted, and (info) the program has been closed (once the program has been closed manually).