Closed saperos closed 7 months ago
Try to change the video_driver for retroarch to sdl2 instead of gl or glcore. You can define that by editing system/batocera.conf
and adding a line at the end with:
global.retroarch.video_driver = "sdl2"
Try to change the video_driver for retroarch to sdl2 instead of gl or glcore. You can define that by editing
system/batocera.conf
and adding a line at the end with:global.retroarch.video_driver = "sdl2"
Thank you for replying! Unfortunately, the problem persists.
I started messing around with this setting, and setting it to GL solved the issue :D
Try with one of the other possible values, gl
and glcore
You beat me to it :) good!
Huge thanks to you kind stranger! Hope you will have a fantastic day!
Note to development team: it would be great to address this issue, as changing any display setting of the game, adds below line to config, which brakes RetroArch:
global.retroarch.video_driver = "sdl2"
@saperos this kind stranger is the main dev of this Batocera cfw, lol
Oups! I did not know, I am very new to the community. :)
I started messing around with this setting, and setting it to GL solved the issue :D
To add some clarity use global.retroarch.video_driver = "gl" (lowercase)... "GL" did not work
Closing this issue since global.retroarch.video_driver = "gl"
works
Hey everyone,
First off, huge thanks for putting the effort into creating this CFW - it's really awesome!
Just got my hands on a 35XXH and dove straight into some N64 games. Was eager to chase retroachievements on Paper Mario and Super Mario 64. But hit a snag: the core supporting Retroachievements and Retroarch (Libreto:Mupen64Plus-Next) seems to be giving me grief. When I open Retroarch with Func + B, all I get is this massive green rectangle. The overlay text (like logging into retroachievements popup) is also glitched - looks like a rainbowy rectangle.
Not sure if I'm messing something up or if it's a known issue with this release