Open gobacktogo opened 5 years ago
Yeah, it's surely movement checks, should be fixed now
thanks, that was fast :D
hey, i am not 100% sure but i think it is only fixed for iron grenades. cant really test it atm since servers are in maintenance, was just watching a clip where i did not see a cast bar for a thorium grenade at all.
there are i think other throw-ables which give a cast bar that can be used while moving but i dont really know which. iron and thorium grenades are the commonly used ones, though. i might be able to come up with a more complete list after some testing.
hey,
someone threw an iron grenade at me. the cast bar showed up for a brief moment but disappeared way before the cast had finished, and a bit later the grenade hit me.
i think it has to do with the fact that nades can be casted while moving and your library has some build in checks for movement before a casts actually finished, in order to circumvent a bug where moving right after starting a spell does not trigger a cast failed message or something? this conflicts with casts that can be done while moving, though.
could this be fixed?
thanks for your work!