issues
search
rgrams
/
rendercam
A universal render script & camera package for all the common camera types. (for Defold)
The Unlicense
97
stars
16
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Frustum culling
#49
subsoap
opened
2 years ago
0
Zoom to cursor
#48
subsoap
closed
2 years ago
1
Screen to world not accurate on same frame as camera movement?
#47
subsoap
opened
2 years ago
0
Add easy way to set global constants by tag to be used when rendering predicates
#46
subsoap
opened
3 years ago
0
Render script should get clear color values from sys.config.
#45
aglitchman
closed
4 years ago
0
Number of fields causing crash
#44
Learningtotry
closed
4 years ago
9
Typo: "worlds" should be "worldz"
#43
totebo
closed
4 years ago
0
FOV modification at runtime
#42
subsoap
opened
4 years ago
1
Multiple camera / settings rendering
#41
subsoap
opened
4 years ago
2
Added master release.
#40
totebo
closed
4 years ago
1
Problem with pick node with arbitrary gui position
#39
subsoap
closed
4 years ago
7
rendercam.follow but for only one x,y,z at a time
#38
subsoap
opened
5 years ago
0
Screen setup on mobile
#37
subsoap
opened
5 years ago
3
Fix for the issue "Version of screen_to_world_2d which can return x,y and not a new vec3"
#36
ghost
closed
5 years ago
10
Render target / render tag components
#35
subsoap
opened
5 years ago
3
Update rendercam.lua
#34
Ginawa
closed
2 years ago
1
Update render script
#33
rgrams
closed
5 years ago
0
Update render script
#32
rgrams
closed
5 years ago
0
Update render script
#31
rgrams
closed
5 years ago
0
render.draw_debug2d is deprecated and will be removed in future versions, please use render.draw_debug3d instead.
#30
subsoap
closed
5 years ago
2
Bind "enable" and "disable" messages in camera script.
#29
rgrams
opened
5 years ago
1
Allow fixed aspect ratio -without- black bars.
#28
rgrams
opened
5 years ago
0
Initialisation order
#27
john-cheesman
closed
6 years ago
3
Need more releases
#26
subsoap
opened
6 years ago
4
A way to move camera and shake at the same time?
#25
karlmacklin
closed
6 years ago
5
Make zoom functions more intuitive, allow animating zoom?
#24
rgrams
opened
6 years ago
0
No function to transform screen to world coordinates when using Fixed Area/Width/Height mode
#23
ghost
closed
6 years ago
3
Camera - initialize self.lpos on init
#22
rgrams
closed
6 years ago
0
Camera - initialize self.lpos on init
#21
rgrams
closed
6 years ago
0
Camera - initialize self.lpos on init
#20
rgrams
closed
6 years ago
0
Follow Lerp is bogus - not framerate-independent
#19
rgrams
closed
6 years ago
1
Pull from master - Name Conflicts & Debug Rendering commits
#18
rgrams
closed
6 years ago
0
Pull from master - Name Conflicts & Debug Rendering commits
#17
rgrams
closed
6 years ago
0
Identical camera id's between proxied collections can be confusing
#16
karlmacklin
closed
6 years ago
5
Render script - fix debug rendering - disable DEPTH_TEST & CULL_FACE
#15
rgrams
closed
6 years ago
0
render.enable_state(render.STATE_CULL_FACE) cause a problem with physic debug
#14
selimanac
closed
6 years ago
1
Version of screen_to_world_2d which can return x,y and not a new vec3
#13
subsoap
closed
5 years ago
2
Camera focus zone and rect bounds
#12
selimanac
closed
6 years ago
0
Pixel perfect scaling options
#11
subsoap
opened
6 years ago
2
Doesn't work in small resolutions?
#10
subsoap
closed
5 years ago
4
Camera focus zone and viewport limit bounds
#9
selimanac
opened
6 years ago
6
Juicing Your Cameras With Math
#8
subsoap
opened
6 years ago
0
Use "fixed width" or "fixed height" based on window aspect ratio
#7
subsoap
opened
6 years ago
3
Default camera fallback?
#6
rgrams
closed
6 years ago
2
screen_to_world_2d reports floats
#5
subsoap
closed
6 years ago
1
Options for repeating texture instead of black bars
#4
subsoap
closed
6 years ago
4
Blackbar distance for higher aspect ratio
#3
subsoap
opened
6 years ago
4
Overlay sprite rendering support / for custom cursors
#2
subsoap
opened
6 years ago
4
Basic Setup incomplete?
#1
subsoap
closed
7 years ago
6