rh-hideout / pokeemerald-expansion

Feature branche for the pokeemerald decompilation. See the wiki for more info.
334 stars 985 forks source link

Missing Battle Tests #2706

Open mrgriffin opened 1 year ago

mrgriffin commented 1 year ago

Please exercise your judgement when writing MESSAGEs—decapitalize things that aren't the names of moves. e.g. "Wobbuffet Endured the hit!" should be "Wobbuffet endured the hit!".

Move effects - [x] EFFECT_ABSORB - [x] EFFECT_ACCURACY_DOWN - [x] EFFECT_ACCURACY_DOWN_2 - [x] EFFECT_ACCURACY_UP - [x] EFFECT_ACCURACY_UP_2 - [x] EFFECT_ACROBATICS - [x] EFFECT_ACUPRESSURE - [x] EFFECT_AFTER_YOU - [x] EFFECT_ALLY_SWITCH - [x] EFFECT_AQUA_RING - [x] EFFECT_AROMATIC_MIST - [x] EFFECT_ASSIST - [x] EFFECT_ASSURANCE - [x] EFFECT_ATTACK_ACCURACY_UP - [x] EFFECT_ATTACK_DOWN - [x] EFFECT_ATTACK_DOWN_2 - [x] EFFECT_ATTACK_SPATK_UP - [x] EFFECT_ATTACK_UP - [x] EFFECT_ATTACK_UP_2 - [x] EFFECT_ATTACK_UP_USER_ALLY - [x] EFFECT_ATTRACT - [x] EFFECT_AURA_WHEEL - [x] EFFECT_AURORA_VEIL - [x] EFFECT_AUTOTOMIZE - [ ] EFFECT_BADDY_BAD - [ ] EFFECT_BATON_PASS - [x] EFFECT_BEAK_BLAST - [ ] EFFECT_BEAT_UP - [ ] EFFECT_BELCH - [x] EFFECT_BELLY_DRUM - [ ] EFFECT_BESTOW - [x] EFFECT_BIDE - [ ] EFFECT_BLIZZARD - [x] EFFECT_BODY_PRESS - [ ] EFFECT_BOLT_BEAK - [x] EFFECT_BRICK_BREAK - [ ] EFFECT_BRINE - [ ] EFFECT_BULK_UP - [ ] EFFECT_CALM_MIND - [ ] EFFECT_CAMOUFLAGE - [ ] EFFECT_CAPTIVATE - [x] EFFECT_CHANGE_TYPE_ON_ITEM - [ ] EFFECT_CHARGE - [x] EFFECT_CHILLY_RECEPTION - [ ] EFFECT_CLANGOROUS_SOUL - [ ] EFFECT_COACHING - [ ] EFFECT_COIL - [x] EFFECT_COLLISION_COURSE - [x] EFFECT_CONFUSE - [ ] EFFECT_CONVERSION - [ ] EFFECT_CONVERSION_2 - [ ] EFFECT_COPYCAT - [x] EFFECT_CORROSIVE_GAS - [ ] EFFECT_COSMIC_POWER - [ ] EFFECT_COUNTER - [x] EFFECT_COURT_CHANGE - [ ] EFFECT_CURSE - [ ] EFFECT_DARK_VOID - [ ] EFFECT_DECORATE - [ ] EFFECT_DEFENSE_CURL - [x] EFFECT_DEFENSE_DOWN - [ ] EFFECT_DEFENSE_DOWN_2 - [x] EFFECT_DEFENSE_UP - [ ] EFFECT_DEFENSE_UP_2 - [ ] EFFECT_DEFENSE_UP_3 - [x] EFFECT_DEFOG - [ ] EFFECT_DESTINY_BOND - [ ] EFFECT_DISABLE - [ ] EFFECT_DO_NOTHING - [x] EFFECT_DOODLE - [ ] EFFECT_DOUBLE_POWER_ON_ARG_STATUS - [ ] EFFECT_DRAGON_CHEER - [ ] EFFECT_DRAGON_DANCE - [x] EFFECT_DREAM_EATER - [ ] EFFECT_DYNAMAX_DOUBLE_DMG - [ ] EFFECT_EARTHQUAKE - [ ] EFFECT_ECHOED_VOICE - [ ] EFFECT_EERIE_SPELL - [x] EFFECT_ELECTRIC_TERRAIN - [ ] EFFECT_ELECTRIFY - [ ] EFFECT_ELECTRO_BALL - [x] EFFECT_EMBARGO - [x] EFFECT_ENCORE - [ ] EFFECT_ENDEAVOR - [ ] EFFECT_ENDURE - [ ] EFFECT_ENTRAINMENT - [ ] EFFECT_ERUPTION - [ ] EFFECT_EVASION_DOWN - [ ] EFFECT_EVASION_DOWN_2 - [x] EFFECT_EVASION_UP - [ ] EFFECT_EVASION_UP_2 - [ ] EFFECT_EXPANDING_FORCE - [x] EFFECT_EXPLOSION - [ ] EFFECT_EXTREME_EVOBOOST - [ ] EFFECT_FACADE - [x] EFFECT_FAIL_IF_NOT_ARG_TYPE - [ ] EFFECT_FAIRY_LOCK - [ ] EFFECT_FALSE_SWIPE - [ ] EFFECT_FELL_STINGER - [x] EFFECT_FICKLE_BEAM - [x] EFFECT_FILLET_AWAY - [ ] EFFECT_FINAL_GAMBIT - [ ] EFFECT_FIRST_TURN_ONLY - [ ] EFFECT_FIXED_DAMAGE_ARG - [ ] EFFECT_FLAIL - [ ] EFFECT_FLATTER - [x] EFFECT_FLING - [ ] EFFECT_FLOWER_SHIELD - [ ] EFFECT_FOCUS_ENERGY - [x] EFFECT_FOCUS_PUNCH - [ ] EFFECT_FOLLOW_ME - [ ] EFFECT_FORESIGHT - [x] EFFECT_FOUL_PLAY - [ ] EFFECT_FREEZY_FROST - [ ] EFFECT_FRUSTRATION - [ ] EFFECT_FURY_CUTTER - [ ] EFFECT_FUSION_COMBO - [x] EFFECT_FUTURE_SIGHT - [x] EFFECT_GASTRO_ACID - [ ] EFFECT_GEAR_UP - [ ] EFFECT_GEOMANCY - [x] EFFECT_GLAIVE_RUSH - [ ] EFFECT_GLITZY_GLOW - [ ] EFFECT_GRASSY_GLIDE - [x] EFFECT_GRASSY_TERRAIN - [ ] EFFECT_GRAV_APPLE - [ ] EFFECT_GRAVITY - [ ] EFFECT_GROWTH - [ ] EFFECT_GRUDGE - [ ] EFFECT_GUARD_SPLIT - [ ] EFFECT_GUARD_SWAP - [ ] EFFECT_GYRO_BALL - [ ] EFFECT_HAIL - [x] EFFECT_HAZE - [ ] EFFECT_HEAL_BELL - [ ] EFFECT_HEAL_BLOCK - [x] EFFECT_HEAL_PULSE - [x] EFFECT_HEALING_WISH - [ ] EFFECT_HEART_SWAP - [ ] EFFECT_HEAT_CRASH - [ ] EFFECT_HELPING_HAND - [ ] EFFECT_HIDDEN_POWER - [ ] EFFECT_HIT - [ ] EFFECT_HIT_ENEMY_HEAL_ALLY - [x] EFFECT_HIT_ESCAPE - [x] EFFECT_HIT_SET_REMOVE_TERRAIN - [x] EFFECT_HIT_SWITCH_TARGET - [x] EFFECT_HYDRO_STEAM - [ ] EFFECT_HYPERSPACE_FURY - [ ] EFFECT_IMPRISON - [ ] EFFECT_INGRAIN - [ ] EFFECT_INSTRUCT - [x] EFFECT_ION_DELUGE - [x] EFFECT_IVY_CUDGEL - [ ] EFFECT_JUNGLE_HEALING - [x] EFFECT_KNOCK_OFF - [ ] EFFECT_LASER_FOCUS - [ ] EFFECT_LASH_OUT - [x] EFFECT_LAST_RESORT - [x] EFFECT_LAST_RESPECTS - [x] EFFECT_LEECH_SEED - [ ] EFFECT_LEVEL_DAMAGE - [ ] EFFECT_LIGHT_SCREEN - [ ] EFFECT_LOCK_ON - [ ] EFFECT_LOW_KICK - [ ] EFFECT_LUCKY_CHANT - [ ] EFFECT_MAGIC_COAT - [ ] EFFECT_MAGIC_ROOM - [ ] EFFECT_MAGNET_RISE - [ ] EFFECT_MAGNETIC_FLUX - [ ] EFFECT_MAGNITUDE - [ ] EFFECT_MAT_BLOCK - [x] EFFECT_MAX_HP_50_RECOIL - [ ] EFFECT_MAX_MOVE - [ ] EFFECT_ME_FIRST - [ ] EFFECT_MEAN_LOOK - [ ] EFFECT_MEMENTO - [ ] EFFECT_METAL_BURST - [x] EFFECT_METRONOME - [ ] EFFECT_MIMIC - [x] EFFECT_MIND_BLOWN - [ ] EFFECT_MINIMIZE - [ ] EFFECT_MIRACLE_EYE - [ ] EFFECT_MIRROR_COAT - [x] EFFECT_MIRROR_MOVE - [ ] EFFECT_MIST - [x] EFFECT_MISTY_TERRAIN - [x] EFFECT_MOONLIGHT - [x] EFFECT_MORNING_SUN - [ ] EFFECT_MUD_SPORT - [x] EFFECT_MULTI_HIT - [ ] EFFECT_NATURAL_GIFT - [ ] EFFECT_NATURE_POWER - [ ] EFFECT_NIGHTMARE - [ ] EFFECT_NO_RETREAT - [ ] EFFECT_NOBLE_ROAR - [x] EFFECT_OCTOLOCK - [x] EFFECT_OHKO - [ ] EFFECT_PAIN_SPLIT - [ ] EFFECT_PARALYZE - [ ] EFFECT_PARTING_SHOT - [ ] EFFECT_PAYBACK - [ ] EFFECT_PERISH_SONG - [x] EFFECT_PHOTON_GEYSER - [ ] EFFECT_PLACEHOLDER - [x] EFFECT_PLASMA_FISTS - [x] EFFECT_PLEDGE - [ ] EFFECT_POISON - [ ] EFFECT_POLTERGEIST - [x] EFFECT_POPULATION_BOMB - [ ] EFFECT_POWDER - [ ] EFFECT_POWER_SPLIT - [ ] EFFECT_POWER_SWAP - [ ] EFFECT_POWER_TRICK - [ ] EFFECT_PRESENT - [x] EFFECT_PROTECT - [ ] EFFECT_PSYBLADE - [ ] EFFECT_PSYCH_UP - [x] EFFECT_PSYCHIC_TERRAIN - [ ] EFFECT_PSYCHO_SHIFT - [ ] EFFECT_PSYSHOCK - [ ] EFFECT_PSYWAVE - [ ] EFFECT_PUNISHMENT - [ ] EFFECT_PURIFY - [x] EFFECT_PURSUIT - [x] EFFECT_QUASH - [ ] EFFECT_QUIVER_DANCE - [ ] EFFECT_RAGE - [x] EFFECT_RAGE_FIST - [ ] EFFECT_RAGING_BULL - [ ] EFFECT_RAIN_ALWAYS_HIT - [ ] EFFECT_RAIN_DANCE - [ ] EFFECT_RECOIL_HP_25 - [x] EFFECT_RECOIL_IF_MISS - [ ] EFFECT_RECYCLE - [x] EFFECT_REFLECT - [x] EFFECT_REFLECT_TYPE - [ ] EFFECT_REFRESH - [x] EFFECT_RELIC_SONG - [ ] EFFECT_REST - [ ] EFFECT_RESTORE_HP - [ ] EFFECT_RETALIATE - [ ] EFFECT_RETURN - [ ] EFFECT_REVELATION_DANCE - [ ] EFFECT_REVENGE - [x] EFFECT_REVIVAL_BLESSING - [ ] EFFECT_RISING_VOLTAGE - [x] EFFECT_ROAR - [ ] EFFECT_ROLE_PLAY - [ ] EFFECT_ROLLOUT - [x] EFFECT_ROOST - [ ] EFFECT_ROTOTILLER - [ ] EFFECT_ROUND - [ ] EFFECT_SAFEGUARD - [x] EFFECT_SALT_CURE - [ ] EFFECT_SANDSTORM - [ ] EFFECT_SAPPY_SEED - [x] EFFECT_SEMI_INVULNERABLE - [x] EFFECT_SHED_TAIL - [ ] EFFECT_SHELL_SIDE_ARM - [ ] EFFECT_SHELL_SMASH - [x] EFFECT_SHELL_TRAP - [ ] EFFECT_SHIFT_GEAR - [ ] EFFECT_SHORE_UP - [ ] EFFECT_SIMPLE_BEAM - [ ] EFFECT_SKETCH - [ ] EFFECT_SKILL_SWAP - [ ] EFFECT_SKY_DROP - [x] EFFECT_SLEEP - [ ] EFFECT_SLEEP_TALK - [ ] EFFECT_SNATCH - [ ] EFFECT_SNIPE_SHOT - [ ] EFFECT_SNORE - [ ] EFFECT_SNOWSCAPE - [ ] EFFECT_SOAK - [ ] EFFECT_SOFTBOILED - [ ] EFFECT_SOLAR_BEAM - [ ] EFFECT_SPARKLY_SWIRL - [x] EFFECT_SPECIAL_ATTACK_DOWN - [ ] EFFECT_SPECIAL_ATTACK_DOWN_2 - [ ] EFFECT_SPECIAL_ATTACK_UP - [ ] EFFECT_SPECIAL_ATTACK_UP_2 - [x] EFFECT_SPECIAL_ATTACK_UP_3 - [ ] EFFECT_SPECIAL_DEFENSE_DOWN - [ ] EFFECT_SPECIAL_DEFENSE_DOWN_2 - [ ] EFFECT_SPECIAL_DEFENSE_UP - [ ] EFFECT_SPECIAL_DEFENSE_UP_2 - [ ] EFFECT_SPEED_DOWN - [ ] EFFECT_SPEED_DOWN_2 - [ ] EFFECT_SPEED_SWAP - [ ] EFFECT_SPEED_UP - [ ] EFFECT_SPEED_UP_2 - [x] EFFECT_SPIKES - [x] EFFECT_SPIT_UP - [ ] EFFECT_SPITE - [x] EFFECT_STEALTH_ROCK - [x] EFFECT_STICKY_WEB - [x] EFFECT_STOCKPILE - [ ] EFFECT_STOMPING_TANTRUM - [ ] EFFECT_STORED_POWER - [x] EFFECT_STRENGTH_SAP - [x] EFFECT_STUFF_CHEEKS - [x] EFFECT_SUBSTITUTE - [ ] EFFECT_SUCKER_PUNCH - [ ] EFFECT_SUNNY_DAY - [x] EFFECT_SUPER_EFFECTIVE_ON_ARG - [ ] EFFECT_SUPER_FANG - [ ] EFFECT_SWAGGER - [x] EFFECT_SWALLOW - [ ] EFFECT_SYNCHRONOISE - [x] EFFECT_SYNTHESIS - [x] EFFECT_TAILWIND - [x] EFFECT_TAKE_HEART - [ ] EFFECT_TAR_SHOT - [ ] EFFECT_TAUNT - [x] EFFECT_TEATIME - [x] EFFECT_TELEKINESIS - [x] EFFECT_TELEPORT - [x] EFFECT_TERA_BLAST, - [ ] EFFECT_TERA_STARSTORM, - [ ] EFFECT_TERRAIN_PULSE - [ ] EFFECT_THIRD_TYPE - [x] EFFECT_THUNDER - [ ] EFFECT_TICKLE - [x] EFFECT_TIDY_UP - [ ] EFFECT_TOPSY_TURVY - [x] EFFECT_TORMENT - [x] EFFECT_TOXIC - [x] EFFECT_TOXIC_SPIKES - [ ] EFFECT_TOXIC_THREAD - [ ] EFFECT_TRANSFORM - [ ] EFFECT_TRICK - [ ] EFFECT_TRICK_ROOM - [x] EFFECT_TRIPLE_KICK - [ ] EFFECT_TRUMP_CARD - [x] EFFECT_TWO_TURNS_ATTACK - [ ] EFFECT_TWO_TYPED_MOVE - [x] EFFECT_UPPER_HAND - [x] EFFECT_UPROAR - [ ] EFFECT_VARY_POWER_BASED_ON_HP - [ ] EFFECT_VENOM_DRENCH - [ ] EFFECT_VICTORY_DANCE - [ ] EFFECT_WATER_SPORT - [x] EFFECT_WEATHER_BALL - [ ] EFFECT_WILL_O_WISP - [ ] EFFECT_WISH - [ ] EFFECT_WONDER_ROOM - [ ] EFFECT_WORRY_SEED - [ ] EFFECT_YAWN
Secondary Effects - [x] MOVE_EFFECT_POISON - [x] MOVE_EFFECT_BURN - [x] MOVE_EFFECT_FREEZE - [x] MOVE_EFFECT_PARALYSIS - [x] MOVE_EFFECT_THRASH - [x] MOVE_EFFECT_FLINCH - [x] MOVE_EFFECT_PAYDAY - [x] MOVE_EFFECT_TRI_ATTACK - [x] MOVE_EFFECT_WRAP - [ ] MOVE_EFFECT_ATK_MINUS_1 - [ ] MOVE_EFFECT_DEF_MINUS_1 - [ ] MOVE_EFFECT_SPD_MINUS_1 - [ ] MOVE_EFFECT_SP_ATK_MINUS_1 - [ ] MOVE_EFFECT_SP_DEF_MINUS_1 - [ ] MOVE_EFFECT_ACC_MINUS_1 - [ ] MOVE_EFFECT_EVS_MINUS_1 - [x] MOVE_EFFECT_CONFUSION - [x] MOVE_EFFECT_RECHARGE - [ ] MOVE_EFFECT_STEAL_ITEM - [x] MOVE_EFFECT_RAPID_SPIN - [ ] MOVE_EFFECT_ALL_STATS_UP - [ ] MOVE_EFFECT_SECRET_POWER - [ ] MOVE_EFFECT_CLEAR_SMOG - [ ] MOVE_EFFECT_SMACK_DOWN - [ ] MOVE_EFFECT_FLAME_BURST - [ ] MOVE_EFFECT_PREVENT_ESCAPE - [ ] MOVE_EFFECT_REMOVE_STATUS - [ ] MOVE_EFFECT_SPECTRAL_THIEF - [ ] MOVE_EFFECT_V_CREATE - [ ] MOVE_EFFECT_CORE_ENFORCER - [ ] MOVE_EFFECT_THROAT_CHOP - [ ] MOVE_EFFECT_INCINERATE - [x] MOVE_EFFECT_BUG_BITE - [ ] MOVE_EFFECT_TRAP_BOTH - [ ] MOVE_EFFECT_SCALE_SHOT - [x] MOVE_EFFECT_STEALTH_ROCK - [x] MOVE_EFFECT_DIRE_CLAW - [ ] MOVE_EFFECT_SPIKES
Move Flags - [x] `recoil` - [ ] `alwaysCriticalHit` - [ ] `damagesAirborneDoubleDamage` - [ ] `minimizeDoubleDamage` - [ ] `damagesAirborne` - [ ] `ignoresProtect`
Abilities - [ ] ABILITY_ADAPTABILITY - [ ] ABILITY_AERILATE - [ ] ABILITY_AFTERMATH - [ ] ABILITY_AIR_LOCK - [ ] ABILITY_ANALYTIC - [ ] ABILITY_ANGER_POINT - [x] ABILITY_ANGER_SHELL - [ ] ABILITY_ANTICIPATION - [ ] ABILITY_ARENA_TRAP - [ ] ABILITY_ARMOR_TAIL - [ ] ABILITY_AROMA_VEIL - [ ] ABILITY_AS_ONE_ICE_RIDER - [ ] ABILITY_AS_ONE_SHADOW_RIDER - [ ] ABILITY_AURA_BREAK - [x] ABILITY_BAD_DREAMS - [ ] ABILITY_BALL_FETCH - [ ] ABILITY_BATTERY - [ ] ABILITY_BATTLE_ARMOR - [x] ABILITY_BATTLE_BOND - [x] ABILITY_BEADS_OF_RUIN - [x] ABILITY_BEAST_BOOST - [ ] ABILITY_BERSERK - [ ] ABILITY_BIG_PECKS - [x] ABILITY_BLAZE - [ ] ABILITY_BULLETPROOF - [ ] ABILITY_CHEEK_POUCH - [ ] ABILITY_CHILLING_NEIGH - [ ] ABILITY_CHLOROPHYLL - [x] ABILITY_CLEAR_BODY - [x] ABILITY_CLOUD_NINE - [x] ABILITY_COLOR_CHANGE - [ ] ABILITY_COMATOSE - [ ] ABILITY_COMMANDER - [ ] ABILITY_COMPETITIVE - [x] ABILITY_COMPOUND_EYES - [x] ABILITY_CONTRARY - [x] ABILITY_CORROSION - [ ] ABILITY_COSTAR - [x] ABILITY_COTTON_DOWN - [x] ABILITY_CUD_CHEW - [ ] ABILITY_CURIOUS_MEDICINE - [ ] ABILITY_CURSED_BODY - [x] ABILITY_CUTE_CHARM - [x] ABILITY_DAMP - [x] ABILITY_DANCER - [ ] ABILITY_DARK_AURA - [x] ABILITY_DAUNTLESS_SHIELD - [ ] ABILITY_DAZZLING - [x] ABILITY_DEFEATIST - [x] ABILITY_DEFIANT - [ ] ABILITY_DELTA_STREAM - [x] ABILITY_DESOLATE_LAND - [x] ABILITY_DISGUISE - [x] ABILITY_DOWNLOAD - [x] ABILITY_DRAGONS_MAW - [x] ABILITY_DRIZZLE - [ ] ABILITY_DROUGHT - [x] ABILITY_DRY_SKIN - [ ] ABILITY_EARLY_BIRD - [x] ABILITY_EARTH_EATER - [ ] ABILITY_EFFECT_SPORE - [ ] ABILITY_ELECTRIC_SURGE - [x] ABILITY_ELECTROMORPHOSIS - [ ] ABILITY_EMBODY_ASPECT - [x] ABILITY_EMERGENCY_EXIT - [ ] ABILITY_FAIRY_AURA - [ ] ABILITY_FILTER - [x] ABILITY_FLAME_BODY - [ ] ABILITY_FLARE_BOOST - [ ] ABILITY_FLASH_FIRE - [x] ABILITY_FLOWER_GIFT - [ ] ABILITY_FLOWER_VEIL - [x] ABILITY_FLUFFY - [x] ABILITY_FORECAST - [ ] ABILITY_FOREWARN - [ ] ABILITY_FRIEND_GUARD - [x] ABILITY_FRISK - [x] ABILITY_FULL_METAL_BODY - [ ] ABILITY_FUR_COAT - [x] ABILITY_GALE_WINGS - [ ] ABILITY_GALVANIZE - [ ] ABILITY_GLUTTONY - [ ] ABILITY_GOOD_AS_GOLD - [ ] ABILITY_GOOEY - [ ] ABILITY_GORILLA_TACTICS - [ ] ABILITY_GRASS_PELT - [ ] ABILITY_GRASSY_SURGE - [ ] ABILITY_GRIM_NEIGH - [ ] ABILITY_GUARD_DOG - [x] ABILITY_GULP_MISSILE - [ ] ABILITY_GUTS - [ ] ABILITY_HADRON_ENGINE - [x] ABILITY_HARVEST - [ ] ABILITY_HEALER - [ ] ABILITY_HEATPROOF - [ ] ABILITY_HEAVY_METAL - [ ] ABILITY_HONEY_GATHER - [x] ABILITY_HOSPITALITY - [ ] ABILITY_HUGE_POWER - [x] ABILITY_HUNGER_SWITCH - [ ] ABILITY_HUSTLE - [x] ABILITY_HYDRATION - [x] ABILITY_HYPER_CUTTER - [x] ABILITY_ICE_BODY - [ ] ABILITY_ICE_FACE - [x] ABILITY_ICE_SCALES - [ ] ABILITY_ILLUMINATE - [ ] ABILITY_ILLUSION - [x] ABILITY_IMMUNITY - [ ] ABILITY_IMPOSTER - [ ] ABILITY_INFILTRATOR - [x] ABILITY_INNARDS_OUT - [x] ABILITY_INNER_FOCUS - [x] ABILITY_INSOMNIA - [x] ABILITY_INTIMIDATE - [x] ABILITY_INTREPID_SWORD - [ ] ABILITY_IRON_BARBS - [ ] ABILITY_IRON_FIST - [ ] ABILITY_JUSTIFIED - [x] ABILITY_KEEN_EYE - [ ] ABILITY_KLUTZ - [x] ABILITY_LEAF_GUARD - [ ] ABILITY_LEVITATE - [ ] ABILITY_LIBERO - [ ] ABILITY_LIGHT_METAL - [ ] ABILITY_LIGHTNING_ROD - [x] ABILITY_LIMBER - [ ] ABILITY_LINGERING_AROMA - [ ] ABILITY_LIQUID_OOZE - [ ] ABILITY_LIQUID_VOICE - [ ] ABILITY_LONG_REACH - [x] ABILITY_MAGIC_BOUNCE - [ ] ABILITY_MAGIC_GUARD - [x] ABILITY_MAGICIAN - [ ] ABILITY_MAGMA_ARMOR - [ ] ABILITY_MAGNET_PULL - [ ] ABILITY_MARVEL_SCALE - [ ] ABILITY_MEGA_LAUNCHER - [ ] ABILITY_MERCILESS - [x] ABILITY_MIMICRY - [x] ABILITY_MINDS_EYE - [ ] ABILITY_MINUS - [x] ABILITY_MIRROR_ARMOR - [ ] ABILITY_MISTY_SURGE - [ ] ABILITY_MOLD_BREAKER - [ ] ABILITY_MOODY - [ ] ABILITY_MOTOR_DRIVE - [ ] ABILITY_MOXIE - [ ] ABILITY_MULTISCALE - [ ] ABILITY_MULTITYPE - [ ] ABILITY_MUMMY - [x] ABILITY_MYCELIUM_MIGHT - [ ] ABILITY_NATURAL_CURE - [x] ABILITY_NEUROFORCE - [ ] ABILITY_NEUTRALIZING_GAS - [ ] ABILITY_NO_GUARD - [ ] ABILITY_NORMALIZE - [x] ABILITY_OBLIVIOUS - [x] ABILITY_OPPORTUNIST - [ ] ABILITY_ORICHALCUM_PULSE - [x] ABILITY_OVERCOAT - [x] ABILITY_OVERGROW - [x] ABILITY_OWN_TEMPO - [x] ABILITY_PARENTAL_BOND - [x] ABILITY_PASTEL_VEIL - [ ] ABILITY_PERISH_BODY - [ ] ABILITY_PICKPOCKET - [ ] ABILITY_PICKUP - [ ] ABILITY_PIXILATE - [ ] ABILITY_PLUS - [x] ABILITY_POISON_HEAL - [x] ABILITY_POISON_POINT - [x] ABILITY_POISON_PUPPETEER - [ ] ABILITY_POISON_TOUCH - [ ] ABILITY_POWER_CONSTRUCT - [ ] ABILITY_POWER_OF_ALCHEMY - [ ] ABILITY_POWER_SPOT - [x] ABILITY_PRANKSTER - [x] ABILITY_PRESSURE - [x] ABILITY_PRIMORDIAL_SEA - [ ] ABILITY_PRISM_ARMOR - [ ] ABILITY_PROPELLER_TAIL - [x] ABILITY_PROTEAN - [x] ABILITY_PROTOSYNTHESIS - [ ] ABILITY_PSYCHIC_SURGE - [ ] ABILITY_PUNK_ROCK - [ ] ABILITY_PURE_POWER - [x] ABILITY_PURIFYING_SALT - [x] ABILITY_QUARK_DRIVE - [ ] ABILITY_QUEENLY_MAJESTY - [ ] ABILITY_QUICK_DRAW - [ ] ABILITY_QUICK_FEET - [x] ABILITY_RAIN_DISH - [x] ABILITY_RATTLED - [ ] ABILITY_RECEIVER - [ ] ABILITY_RECKLESS - [ ] ABILITY_REFRIGERATE - [ ] ABILITY_REGENERATOR - [ ] ABILITY_RIPEN - [x] ABILITY_RIVALRY - [ ] ABILITY_RKS_SYSTEM - [ ] ABILITY_ROCK_HEAD - [x] ABILITY_ROCKY_PAYLOAD - [ ] ABILITY_ROUGH_SKIN - [ ] ABILITY_RUN_AWAY - [ ] ABILITY_SAND_FORCE - [ ] ABILITY_SAND_RUSH - [ ] ABILITY_SAND_SPIT - [ ] ABILITY_SAND_STREAM - [x] ABILITY_SAND_VEIL - [x] ABILITY_SAP_SIPPER - [x] ABILITY_SCHOOLING - [x] ABILITY_SCRAPPY - [ ] ABILITY_SCREEN_CLEANER - [x] ABILITY_SEED_SOWER - [ ] ABILITY_SERENE_GRACE - [ ] ABILITY_SHADOW_SHIELD - [ ] ABILITY_SHADOW_TAG - [x] ABILITY_SHARPNESS - [ ] ABILITY_SHED_SKIN - [x] ABILITY_SHEER_FORCE - [ ] ABILITY_SHELL_ARMOR - [x] ABILITY_SHIELD_DUST - [x] ABILITY_SHIELDS_DOWN - [ ] ABILITY_SIMPLE - [ ] ABILITY_SKILL_LINK - [ ] ABILITY_SLOW_START - [ ] ABILITY_SLUSH_RUSH - [ ] ABILITY_SNIPER - [x] ABILITY_SNOW_CLOAK - [x] ABILITY_SNOW_WARNING - [ ] ABILITY_SOLAR_POWER - [ ] ABILITY_SOLID_ROCK - [ ] ABILITY_SOUL_HEART - [ ] ABILITY_SOUNDPROOF - [x] ABILITY_SPEED_BOOST - [ ] ABILITY_STAKEOUT - [ ] ABILITY_STALL - [ ] ABILITY_STALWART - [x] ABILITY_STAMINA - [ ] ABILITY_STANCE_CHANGE - [x] ABILITY_STATIC - [ ] ABILITY_STEADFAST - [ ] ABILITY_STEAM_ENGINE - [x] ABILITY_STEELWORKER - [ ] ABILITY_STEELY_SPIRIT - [x] ABILITY_STENCH - [ ] ABILITY_STICKY_HOLD - [ ] ABILITY_STORM_DRAIN - [ ] ABILITY_STRONG_JAW - [x] ABILITY_STURDY - [ ] ABILITY_SUCTION_CUPS - [ ] ABILITY_SUPER_LUCK - [x] ABILITY_SUPERSWEET_SYRUP - [x] ABILITY_SUPREME_OVERLORD - [ ] ABILITY_SURGE_SURFER - [x] ABILITY_SWARM - [ ] ABILITY_SWEET_VEIL - [ ] ABILITY_SWIFT_SWIM - [x] ABILITY_SWORD_OF_RUIN - [ ] ABILITY_SYMBIOSIS - [ ] ABILITY_SYNCHRONIZE - [x] ABILITY_TABLETS_OF_RUIN - [ ] ABILITY_TANGLED_FEET - [x] ABILITY_TANGLING_HAIR - [ ] ABILITY_TECHNICIAN - [ ] ABILITY_TELEPATHY - [x] ABILITY_TERA_SHELL - [x] ABILITY_TERA_SHIFT - [ ] ABILITY_TERAFORM_ZERO - [ ] ABILITY_TERAVOLT - [ ] ABILITY_THERMAL_EXCHANGE - [ ] ABILITY_THICK_FAT - [ ] ABILITY_TINTED_LENS - [x] ABILITY_TORRENT - [ ] ABILITY_TOUGH_CLAWS - [ ] ABILITY_TOXIC_BOOST - [ ] ABILITY_TOXIC_CHAIN - [x] ABILITY_TOXIC_DEBRIS - [x] ABILITY_TRACE - [x] ABILITY_TRANSISTOR - [ ] ABILITY_TRIAGE - [ ] ABILITY_TRUANT - [ ] ABILITY_TURBOBLAZE - [ ] ABILITY_UNAWARE - [ ] ABILITY_UNBURDEN - [ ] ABILITY_UNNERVE - [ ] ABILITY_UNSEEN_FIST - [x] ABILITY_VESSEL_OF_RUIN - [ ] ABILITY_VICTORY_STAR - [ ] ABILITY_VITAL_SPIRIT - [x] ABILITY_VOLT_ABSORB - [ ] ABILITY_WANDERING_SPIRIT - [x] ABILITY_WATER_ABSORB - [ ] ABILITY_WATER_BUBBLE - [ ] ABILITY_WATER_COMPACTION - [ ] ABILITY_WATER_VEIL - [x] ABILITY_WEAK_ARMOR - [ ] ABILITY_WELL_BAKED_BODY - [x] ABILITY_WHITE_SMOKE - [ ] ABILITY_WIMP_OUT - [x] ABILITY_WIND_POWER - [ ] ABILITY_WIND_RIDER - [ ] ABILITY_WONDER_GUARD - [ ] ABILITY_WONDER_SKIN - [x] ABILITY_ZEN_MODE - [x] ABILITY_ZERO_TO_HERO
Hold effects - [x] HOLD_EFFECT_ABILITY_SHIELD - [ ] HOLD_EFFECT_ABSORB_BULB - [ ] HOLD_EFFECT_ADAMANT_ORB - [ ] HOLD_EFFECT_ADRENALINE_ORB - [x] HOLD_EFFECT_AIR_BALLOON - [ ] HOLD_EFFECT_ASSAULT_VEST - [x] HOLD_EFFECT_ATTACK_UP - [x] HOLD_EFFECT_BERSERK_GENE - [ ] HOLD_EFFECT_BIG_ROOT - [ ] HOLD_EFFECT_BINDING_BAND - [ ] HOLD_EFFECT_BLACK_SLUDGE - [ ] HOLD_EFFECT_BLUNDER_POLICY - [x] HOLD_EFFECT_BOOSTER_ENERGY - [ ] HOLD_EFFECT_BUG_POWER - [ ] HOLD_EFFECT_CAN_ALWAYS_RUN - [ ] HOLD_EFFECT_CELL_BATTERY - [ ] HOLD_EFFECT_CHOICE_BAND - [ ] HOLD_EFFECT_CHOICE_SCARF - [ ] HOLD_EFFECT_CHOICE_SPECS - [x] HOLD_EFFECT_CLEAR_AMULET - [ ] HOLD_EFFECT_CONFUSE_BITTER - [ ] HOLD_EFFECT_CONFUSE_DRY - [ ] HOLD_EFFECT_CONFUSE_SOUR - [ ] HOLD_EFFECT_CONFUSE_SPICY - [ ] HOLD_EFFECT_CONFUSE_SWEET - [ ] HOLD_EFFECT_COVERT_CLOAK - [x] HOLD_EFFECT_CRITICAL_UP - [x] HOLD_EFFECT_CURE_BRN - [x] HOLD_EFFECT_CURE_CONFUSION - [x] HOLD_EFFECT_CURE_FRZ - [x] HOLD_EFFECT_CURE_PAR - [x] HOLD_EFFECT_CURE_PSN - [x] HOLD_EFFECT_CURE_SLP - [x] HOLD_EFFECT_CURE_STATUS - [x] HOLD_EFFECT_CUSTAP_BERRY - [ ] HOLD_EFFECT_DAMP_ROCK - [ ] HOLD_EFFECT_DARK_POWER - [ ] HOLD_EFFECT_DEEP_SEA_SCALE - [ ] HOLD_EFFECT_DEEP_SEA_TOOTH - [x] HOLD_EFFECT_DEFENSE_UP - [ ] HOLD_EFFECT_DESTINY_KNOT - [ ] HOLD_EFFECT_DOUBLE_PRIZE - [ ] HOLD_EFFECT_DRAGON_POWER - [ ] HOLD_EFFECT_DRAGON_SCALE - [ ] HOLD_EFFECT_DRIVE - [x] HOLD_EFFECT_EJECT_BUTTON - [x] HOLD_EFFECT_EJECT_PACK - [ ] HOLD_EFFECT_ELECTRIC_POWER - [x] HOLD_EFFECT_ENIGMA_BERRY - [ ] HOLD_EFFECT_EVASION_UP - [ ] HOLD_EFFECT_EVIOLITE - [ ] HOLD_EFFECT_EXP_SHARE - [ ] HOLD_EFFECT_EXPERT_BELT - [ ] HOLD_EFFECT_FAIRY_POWER - [ ] HOLD_EFFECT_FIGHTING_POWER - [ ] HOLD_EFFECT_FIRE_POWER - [ ] HOLD_EFFECT_FLAME_ORB - [ ] HOLD_EFFECT_FLINCH - [ ] HOLD_EFFECT_FLOAT_STONE - [ ] HOLD_EFFECT_FLYING_POWER - [ ] HOLD_EFFECT_FOCUS_BAND - [ ] HOLD_EFFECT_FOCUS_SASH - [ ] HOLD_EFFECT_FRIENDSHIP_UP - [x] HOLD_EFFECT_GEMS - [ ] HOLD_EFFECT_GHOST_POWER - [ ] HOLD_EFFECT_GRASS_POWER - [ ] HOLD_EFFECT_GRIP_CLAW - [ ] HOLD_EFFECT_GRISEOUS_ORB - [ ] HOLD_EFFECT_GROUND_POWER - [ ] HOLD_EFFECT_HEAT_ROCK - [ ] HOLD_EFFECT_HEAVY_DUTY_BOOTS - [ ] HOLD_EFFECT_ICE_POWER - [ ] HOLD_EFFECT_ICY_ROCK - [ ] HOLD_EFFECT_IRON_BALL - [x] HOLD_EFFECT_JABOCA_BERRY - [x] HOLD_EFFECT_KEE_BERRY - [ ] HOLD_EFFECT_LAGGING_TAIL - [ ] HOLD_EFFECT_LEEK - [x] HOLD_EFFECT_LEFTOVERS - [ ] HOLD_EFFECT_LIFE_ORB - [ ] HOLD_EFFECT_LIGHT_BALL - [ ] HOLD_EFFECT_LIGHT_CLAY - [ ] HOLD_EFFECT_LOADED_DICE - [ ] HOLD_EFFECT_LUCKY_EGG - [ ] HOLD_EFFECT_LUCKY_PUNCH - [ ] HOLD_EFFECT_LUMINOUS_MOSS - [ ] HOLD_EFFECT_LUSTROUS_ORB - [ ] HOLD_EFFECT_MACHO_BRACE - [x] HOLD_EFFECT_MARANGA_BERRY - [x] HOLD_EFFECT_MEGA_STONE - [ ] HOLD_EFFECT_MEMORY - [ ] HOLD_EFFECT_MENTAL_HERB - [ ] HOLD_EFFECT_METAL_POWDER - [x] HOLD_EFFECT_METRONOME - [x] HOLD_EFFECT_MICLE_BERRY - [x] HOLD_EFFECT_MIRROR_HERB - [ ] HOLD_EFFECT_MUSCLE_BAND - [ ] HOLD_EFFECT_NORMAL_POWER - [ ] HOLD_EFFECT_PLATE - [ ] HOLD_EFFECT_POISON_POWER - [ ] HOLD_EFFECT_POWER_HERB - [ ] HOLD_EFFECT_POWER_ITEM - [ ] HOLD_EFFECT_PREVENT_EVOLVE - [ ] HOLD_EFFECT_PRIMAL_ORB - [x] HOLD_EFFECT_PROTECTIVE_PADS - [ ] HOLD_EFFECT_PSYCHIC_POWER - [ ] HOLD_EFFECT_PUNCHING_GLOVE - [x] HOLD_EFFECT_QUICK_CLAW - [ ] HOLD_EFFECT_QUICK_POWDER - [x] HOLD_EFFECT_RANDOM_STAT_UP - [x] HOLD_EFFECT_RED_CARD - [ ] HOLD_EFFECT_REPEL - [ ] HOLD_EFFECT_RESIST_BERRY - [ ] HOLD_EFFECT_RESTORE_HP - [ ] HOLD_EFFECT_RESTORE_PCT_HP - [ ] HOLD_EFFECT_RESTORE_PP - [x] HOLD_EFFECT_RESTORE_STATS - [ ] HOLD_EFFECT_RING_TARGET - [ ] HOLD_EFFECT_ROCK_POWER - [ ] HOLD_EFFECT_ROCKY_HELMET - [ ] HOLD_EFFECT_ROOM_SERVICE - [x] HOLD_EFFECT_ROWAP_BERRY - [x] HOLD_EFFECT_SAFETY_GOGGLES - [ ] HOLD_EFFECT_SCOPE_LENS - [ ] HOLD_EFFECT_SEEDS - [ ] HOLD_EFFECT_SHED_SHELL - [ ] HOLD_EFFECT_SHELL_BELL - [ ] HOLD_EFFECT_SMOOTH_ROCK - [ ] HOLD_EFFECT_SNOWBALL - [ ] HOLD_EFFECT_SOUL_DEW - [x] HOLD_EFFECT_SP_ATTACK_UP - [x] HOLD_EFFECT_SP_DEFENSE_UP - [x] HOLD_EFFECT_SPEED_UP - [ ] HOLD_EFFECT_STEEL_POWER - [ ] HOLD_EFFECT_STICKY_BARB - [ ] HOLD_EFFECT_TERRAIN_EXTENDER - [ ] HOLD_EFFECT_THICK_CLUB - [ ] HOLD_EFFECT_THROAT_SPRAY - [ ] HOLD_EFFECT_TOXIC_ORB - [ ] HOLD_EFFECT_UPGRADE - [x] HOLD_EFFECT_UTILITY_UMBRELLA - [ ] HOLD_EFFECT_WATER_POWER - [ ] HOLD_EFFECT_WEAKNESS_POLICY - [ ] HOLD_EFFECT_WIDE_LENS - [ ] HOLD_EFFECT_WISE_GLASSES - [ ] HOLD_EFFECT_Z_CRYSTAL - [ ] HOLD_EFFECT_ZOOM_LENS
Other Mechanics - [x] Accuracy - [x] Priority - [x] Critical Hits - [x] Gen5+ Damage Formula - [x] Status1s - [x] Status3s - [ ] Weather - [x] Rain - [x] Sunlight - [x] Sandstorm - [x] Hail - [x] Snow - [x] Primal Weather - [ ] Strong Winds - [x] Mega Evolution - [x] Primal Reversion - [x] Ultra Burst - [ ] Z-moves - Status Z-Effects - [ ] Z_EFFECT_NONE - [ ] Z_EFFECT_RESET_STATS - [ ] Z_EFFECT_ALL_STATS_UP_1 - [ ] Z_EFFECT_BOOST_CRITS - [ ] Z_EFFECT_FOLLOW_ME - [ ] Z_EFFECT_CURSE - [ ] Z_EFFECT_RECOVER_HP - [ ] Z_EFFECT_RESTORE_REPLACEMENT_HP - [ ] Z_EFFECT_ATK_UP_1 - [ ] Z_EFFECT_DEF_UP_1 - [ ] Z_EFFECT_SPD_UP_1 - [ ] Z_EFFECT_SPATK_UP_1 - [ ] Z_EFFECT_SPDEF_UP_1 - [ ] Z_EFFECT_ACC_UP_1 - [ ] Z_EFFECT_EVSN_UP_1 - [ ] Z_EFFECT_ATK_UP_2 - [ ] Z_EFFECT_DEF_UP_2 - [ ] Z_EFFECT_SPD_UP_2 - [ ] Z_EFFECT_SPATK_UP_2 - [ ] Z_EFFECT_SPDEF_UP_2 - [ ] Z_EFFECT_ACC_UP_2 - [ ] Z_EFFECT_EVSN_UP_2 - [ ] Z_EFFECT_ATK_UP_3 - [ ] Z_EFFECT_DEF_UP_3 - [ ] Z_EFFECT_SPD_UP_3 - [ ] Z_EFFECT_SPATK_UP_3 - [ ] Z_EFFECT_SPDEF_UP_3 - [ ] Z_EFFECT_ACC_UP_3 - [ ] Z_EFFECT_EVSN_UP_3 - [x] Grass-type Powder immunity

Updated as of May 5th 2024

AsparagusEduardo commented 4 months ago

May 5th 2024 update:

Total: 301/887 (34%)