Open AsparagusEduardo opened 1 year ago
Is this issue still relevant? When I looked through all sprites for #5178 I didn't see anything that looked incredibly off.
Is this issue still relevant? When I looked through all sprites for #5178 I didn't see anything that looked incredibly off.
I should've been more clear on what I mean by this. On merrp's branch, there was this PR that adjusted the elevation of overworld sprites so that they're aligned to the player's "floor": https://github.com/aarant/pokeemerald/pull/13
I had to use Rahtak's sprites from Team Aqua's Resource Repo in order to generate palettes via script, hence why they didn't have these changes.
Ah, i realize that this issue was duplicated. I'm posting the other issue's description that's more complete here #4776
Because of that, some sprites currently feel like they are positioned incorrectly compared to the player.
Should we add something to the Sprite Visualizer to indicate the "floor" they're relative to?
Major screw up on my part