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rhelmot
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CelesteRandomizer
Celeste mod to produce randomized maps from existing level data
MIT License
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Difficulty Changes
#151
Closed
Jeremy-Vidaurri
closed
6 months ago
Jeremy-Vidaurri
commented
9 months ago
The following rooms should be updated:
3a s2 1x/2x collectable - easy -> hard. Requires a wall bounce to collect it without dying
5a b-11 1x top left exit - easy -> hard. Requires either a wall bounce, extended super, or neutrals to get to the top.
Farewell f-04 1x LtR - easy -> hard. This seems to be an issue with a typo on the config.
The following rooms should be updated: