rhelmot / CelesteRandomizer

Celeste mod to produce randomized maps from existing level data
MIT License
35 stars 14 forks source link

feat: Add custom trigger for coin rooms #170

Closed Jeremy-Vidaurri closed 1 month ago

Jeremy-Vidaurri commented 1 month ago

Adds a custom trigger that automatically activates all switches in a room. This closes #163

rhelmot commented 1 month ago

Should the trigger RemoveSelf() on activation?

Jeremy-Vidaurri commented 1 month ago

I'm not sure how RemoveSelf() works. Would the trigger reappear when you enter the room? If not, then no since the switches reset on transition

Jeremy-Vidaurri commented 1 month ago

Okay, looking at it. RemoveSelf() isn't necessary as activating the trigger more than once doesn't do anything, but it also doesn't hurt to add it. Your call really.

rhelmot commented 1 month ago

sounds good to meeeeeeeeeeeee