rhelmot / CelesteRandomizer

Celeste mod to produce randomized maps from existing level data
MIT License
35 stars 14 forks source link

Epilogue and Farewell ending screens crash on vanilla #77

Closed rhelmot closed 4 years ago

rhelmot commented 4 years ago

System.NullReferenceException: Object reference not set to an instance of an object at Celeste.Mod.Randomizer.RandoModule.AreaCompleteDrawHash (On.Celeste.AreaComplete+orig_VersionNumberAndVariants orig, System.String version, System.Single ease, System.Single alpha) [0x0002e] in :0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DMD<DMD<Hook?-1542512289>?-689874348::Hook?-1542512289>(string,single,single) at Celeste.CS08_Ending.Render () [0x00055] in <0346aea246134d37b6097e247b022b4e>:0 at Monocle.EntityList.RenderOnly (System.Int32 matchTags) [0x00027] in <0346aea246134d37b6097e247b022b4e>:0 at Celeste.HudRenderer.RenderContent (Monocle.Scene scene) [0x0007b] in <0346aea246134d37b6097e247b022b4e>:0 at Celeste.HiresRenderer.BeforeRender (Monocle.Scene scene) [0x00034] in <0346aea246134d37b6097e247b022b4e>:0 at Monocle.RendererList.BeforeRender () [0x00034] in <0346aea246134d37b6097e247b022b4e>:0 at Monocle.Scene.BeforeRender () [0x00006] in <0346aea246134d37b6097e247b022b4e>:0 at Celeste.Level.BeforeRender () [0x0009a] in <0346aea246134d37b6097e247b022b4e>:0 at Monocle.Engine.RenderCore () [0x00008] in <0346aea246134d37b6097e247b022b4e>:0 at Celeste.Celeste.RenderCore () [0x00000] in <0346aea246134d37b6097e247b022b4e>:0 at Monocle.Engine.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <0346aea246134d37b6097e247b022b4e>:0 at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <4aab567ce63d4d3d8764d881a46a5917>:0 at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop (Microsoft.Xna.Framework.Game game) [0x006a1] in <4aab567ce63d4d3d8764d881a46a5917>:0 at Microsoft.Xna.Framework.Game.Run () [0x0002c] in <4aab567ce63d4d3d8764d881a46a5917>:0 at Monocle.Engine.RunWithLogging () [0x00000] in <0346aea246134d37b6097e247b022b4e>:0