rhelmot / CelesteRandomizer

Celeste mod to produce randomized maps from existing level data
MIT License
35 stars 14 forks source link

Better audio design #88

Open rhelmot opened 4 years ago

rhelmot commented 4 years ago

Right now we are kind of just swaying in the wind in terms of what music/ambience events are playing during gameplay - we set some stuff at the start, but we allow any gameplay element to change them as they please, and boy do they change them. The music track changing whenever you find a cutscene is arguably a feature, but the ambience changing is an issue - you can only hear wind effects when the ambience is set to ch4 or a specific ch9.

So, wishlist: