Open rhymu8354 opened 4 years ago
Closing one window "resolves" the problem, because this is essentially one client "giving up" by no longer trying to connect.
Idea: [14:24] asquared31415: Suggestion: special "disconnected: logged in from another location" message
Another idea: [14:26] asquared31415: You could even have an arbitrary disconnect message, used for kicking/banning players, that would display any arbitrary message when you've been forcibly disconnected.
If you have two client windows open to the game, the two client apps end up competing over which one gets to play the game. The server only allows one client connection per player (right now).
I'm pretty sure this is a regression, but I wasn't able to find any previous ticket that covered this.