ria8651 / alex

Rendering whole minecraft worlds (wip)
Apache License 2.0
25 stars 1 forks source link

Roadmap/Goals #6

Open nerdachse opened 9 months ago

nerdachse commented 9 months ago

Hello!

First off: a happy new year to you and your loved ones! I wish you all the best, success in what you do, health and many wonderful hours!

I would like to know about the goals of the project. You've done impressive work with your other projects already and I learned a lot while studying them (and your blogpost about voxel data structures... I didn't know about Brickmaps before!)

I am mostly curious whether Multiplayer and tiny voxels (like chisels and bits - https://wiki.chisels-and-bits.com) are goals of yours and what to expect, where one could contribute, if this is supposed to be "just a playground" or develop into a game of sorts, if we share some goals so to speak.

Would love to read your thoughts.

Best regards, Tom

ria8651 commented 9 months ago

Thanks :D

I DM'd you on Discord as it's easier to chat there, but for anyone else, I want to turn Alex into a large-scale voxel engine for bevy. I won't be making a game as I find graphics programming more fun, but it would be awesome if someone else were able to make a game with it! Its not ready for that yet though.

davids91 commented 6 months ago

Heyah! Amazing stuff here!

Can you please confirm our questions in this issue about your library?

https://github.com/davids91/shocovox/issues/9

If you are doing the imagery with raytracing, and in real time that is truly an amazing accomplishment! In that case by the way I think I better target my efforts towards helping you developing the library , instead of optimizing mine :1st_place_medal: