ricardojmendez / UnitySteer

Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
https://numergent.com/tags/unitysteer/
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Consider unifying queue settings #23

Open ricardojmendez opened 9 years ago

ricardojmendez commented 9 years ago

We currently have queue settings on a per-agent basis. It seems like this would make more sense configured globally, or at least per agent class with a central queue settings manager.

Might be overkill for now, but making a note of it for the future in case anybody has comments.

ghost commented 8 years ago

Planning on using a ScriptableObject for this?