Introduction:
First of all: Thank you so much for UnitySteer! It is great!
I'm working on a 2D Physics-based game with zero gravity (in space);
My game will use Steering Behaviours heavily!
Context:
In my game you control Ships by touching on a Tablet;
You touch and then the Ships follow your finger.
I have such behaviour working just fine.
Issue:
However, there's a Ship which Orbits around another GameObject with Input;
I have the Orbiting behavior working just fine;
However I only know how to make such behaviour by using key presses
(To tell the Ship to go Clock-Wise or Counter-Clockwise);
The Player should be able to touch, and have the Ship Orbit around another GameObject
trying to Steer to Follow and/or Allign with your Finger; Without breaking from her Orbit pattern;
The Ship will always try to Align as much as possible with your finger:
Or Arrive at/Follow the Location of your finger:
Can you Please Help Me?
How one achieves such complicated steering behaviour using UnitySteer?!
Introduction: First of all: Thank you so much for UnitySteer! It is great!
I'm working on a 2D Physics-based game with zero gravity (in space); My game will use Steering Behaviours heavily!
Context: In my game you control Ships by touching on a Tablet; You touch and then the Ships follow your finger. I have such behaviour working just fine.
Issue: However, there's a Ship which Orbits around another GameObject with Input; I have the Orbiting behavior working just fine; However I only know how to make such behaviour by using key presses (To tell the Ship to go Clock-Wise or Counter-Clockwise);
The Player should be able to touch, and have the Ship Orbit around another GameObject trying to Steer to Follow and/or Allign with your Finger; Without breaking from her Orbit pattern;
The Ship will always try to Align as much as possible with your finger:![image](https://cloud.githubusercontent.com/assets/5342377/21619935/b44d1d42-d1d0-11e6-9a59-4d91a7661f94.png)
Or Arrive at/Follow the Location of your finger:![image](https://cloud.githubusercontent.com/assets/5342377/21619985/e62d42b0-d1d0-11e6-88ab-ab8ee12fa328.png)
Can you Please Help Me? How one achieves such complicated steering behaviour using UnitySteer?!
Thank you so much for your time!