Open yhancik opened 6 years ago
Beside that, Unity 2017 also automatically update all the scripts to prefix "Profiler" with "UnityEngine.Profiling." (and likewise, "NavMesh" with "UnityEngine.AI."). I didn't include that in the PR because I'm not 100% sure it wouldn't cause issues on older versions (although i assume not).
Thanks for the pull request @yhancik - I'll need to spend some time reviewing why CI is failing, though. Cheers!
(damn! sorry, clicked on the wrong thumb!)